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  1. #1
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: running two eb/rtw at once

    actually, you can do that without all this BS: there is a command line you add to the destination folder (or target) that can do what you want (what the exact order is you have to find). you add it after the show-err blah blah blah stuf (the same option you use to make EB run on BI).
    EDIT: got it (actually, all the command lines):
    show_err: This one is commonly known. It basically shows scripting errors of all sorts.
    gs_join:Brings up the Gamespy join menu in RTW.
    gs_host:Brings up the Gamespy host menu in RTW.
    gs_lan: Brings up the lan menu in RTW.
    gs_game_password: Brings up the game password menu in RTW.
    gs_group_room: Yeah...just like the previous ones.
    gs_chat_name: Didn't really check that one.
    battle_ed: Brings up the unfinished battle editor on startup.
    strat: Loads a campaign directly. It loads the Imperial Campaign when no options are set. To set a campaign, type strat:[campaign_name]
    battle: Loads a battle, to use it, type battle:[battle_name]
    multirun: Lets you run R:TW more than once
    mod: No idea.
    bookmark: No idea.
    disr: No idea.
    fplog: Not quite sure, but fp stands for "floating point".
    fperr: Brings up an error message(example)
    fpex: Not too sure, fperr seems to bug the game good without it(no way to get back to desktop)
    util(Must supply options for utility mode): Use it as util:option. The possible options are sound, animdb, encrypt, unit_models.
    blank_ui_caches: No idea.
    force_default_hz: No idea.
    na: No audio.
    nm: No movies.
    no_tnl: Haven't tested that one(though tnl is part of the graphics aspect of the game).
    ae: No idea.
    ne: Not full screen.
    sw: Sounds only, no graphics at all.
    Last edited by Ibrahim; 07-03-2008 at 06:25.
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  2. #2

    Default Re: running two eb/rtw at once

    why?

  3. #3
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: running two eb/rtw at once

    how would I know? that's the way they presented the commands.
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

    "We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode " -alBernameg

  4. #4
    Probably Drunk Member Reverend Joe's Avatar
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    Default Re: running two eb/rtw at once

    I know the computer wouldn't explode. I was joking.

    But seriously, why would you want or need to run EB and RTW both at the same time?
    Last edited by Reverend Joe; 07-03-2008 at 17:58.

  5. #5

    Default Re: running two eb/rtw at once

    Quote Originally Posted by Ibrahim View Post
    mod: No idea.
    -mod:[folder_name] runs RTW from a so-called mod folder. Is how you run EB.

    blank_ui_caches: No idea.
    Likely caches the UI cards/elements; instead of reloading the files into memory and dumping them when no longer needed. Part of a speed/memory trade-off I guess.
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