interesting last day I started a custom battle, a post marian army against a makedionian phalanxes one
their phalanxes advanced in order , kept my legionaires pined down while their cavalry and lighter infantry tried to flank me![]()
interesting last day I started a custom battle, a post marian army against a makedionian phalanxes one
their phalanxes advanced in order , kept my legionaires pined down while their cavalry and lighter infantry tried to flank me![]()
Mini-mod pack for EB 1.2 for Alexander and RTWSpoken languages:
![]()
![]()
(just download it and apply to get tons of changes!) last update: 18/12/08 here
ALEXANDER EB promoter
Don't get me wrong, the flanking is a welcome change, but the continuing inability to maintain a line in the centre is still annoying.
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
Another big battle with Darth Mod, still no improvement on holding a line.
Battle starts and it all looks good. They've been deployed initially in the right place:
Oh, spoke too soon. My army is visible and in one line, they're not moving. Yet the AI is already breaking up it's line and heading all over the place.
Special bonus: suicide charge by the enemy general before the lines have even met.
Where does he charge? Yep, you guessed it, into the front of formed up spearmen.
Their line is now all over the place.
This is not a line.
Some of them can't even face the units they're attacking.
Why are they almost all sideways-on?
Is there anything that improves the way the AI handles phalanxes? Because at present it's just useless.
And why does the AI kill off it's generals so often?
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
Thats why i play on very hard/very hard with every thing that may help (alex.exe and darth mod)![]()
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
Simply put, there is no hope. Medieval Total War 2 can have the AI modded. Waiting for EB 2 is your best bet it seems.
Is the AI worse on Huge unit size? I'm wondering if difficulty in getting everyone in a line plays a part in the shambles we see.
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
Bookmarks