Results 1 to 3 of 3

Thread: Problem Adding Faction

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #2
    Ranting madman of the .org Senior Member Fly Shoot Champion, Helicopter Champion, Pedestrian Killer Champion, Sharpshooter Champion, NFS Underground Champion Rhyfelwyr's Avatar
    Join Date
    Oct 2006
    Location
    In a hopeless place with no future
    Posts
    8,646

    Default Re: Problem Adding Faction

    Some mucking about with the files seemed to fix the problem.

    EDIT: But having added another faction I am having the same crash. This time I have checked thoroughly and there is no explanation.

    I've added 7 new factions with success. However, I'm having problems with the eight. I'm wondering if this is because this has moved into the Norman/Saxon spaces. I just used the same technique as with the other factions.

    EDIT: This is what appears in the error log:

    Spoiler Alert, click show to read: 
    22:44:20.301 [system.rpt] [always] CPU: SSE2
    22:44:20.301 [system.rpt] [always] ==== system log start, build date: Jun 25 2007 version bld-medieval2-update2.1-30 (43169) ===
    22:44:20.301 [system.io] [always] mounted pack packs/data_0.pack
    22:44:20.301 [system.io] [always] mounted pack packs/data_1.pack
    22:44:20.301 [system.io] [always] mounted pack packs/data_2.pack
    22:44:20.317 [system.io] [always] mounted pack packs/data_3.pack
    22:44:20.317 [system.io] [always] mounted pack packs/data_4.pack
    22:44:20.317 [system.io] [always] mounted pack packs/localized.pack
    22:44:23.450 [script.err] [error] Script Error in data/export_descr_unit.txt, at line 713, column 18
    Invalid ownership type 'slave' found in unit 'pirate ship'.
    22:44:23.450 [data.invalid] [error] DATABASE_TABLE error found : error reading record from file data/export_descr_unit.txt.


    It is bizarre because I have checked EDU over and over, and there is nothing wrong with the pirate ships. I never edited anything to do with them in the first place!

    EDIT 2: I removed 'slave' from the Pirate ship ownership line, but still I get the same crash. This is what the error log now records:

    Spoiler Alert, click show to read: 
    23:12:55.099 [system.rpt] [always] CPU: SSE2
    23:12:55.099 [system.rpt] [always] ==== system log start, build date: Jun 25 2007 version bld-medieval2-update2.1-30 (43169) ===
    23:12:55.099 [system.io] [always] mounted pack packs/data_0.pack
    23:12:55.114 [system.io] [always] mounted pack packs/data_1.pack
    23:12:55.114 [system.io] [always] mounted pack packs/data_2.pack
    23:12:55.114 [system.io] [always] mounted pack packs/data_3.pack
    23:12:55.114 [system.io] [always] mounted pack packs/data_4.pack
    23:12:55.114 [system.io] [always] mounted pack packs/localized.pack
    23:12:58.338 [script.err] [error] Script Error in data/export_descr_unit.txt, at line 713, column 19
    Invalid ownership type '
    ;unit_info 10, 0, 10





    type merc galley

    dictionary merc_galley ; Mercenary Galley

    category ship

    class light

    voice_type Light

    accent Mediterranean

    soldier Peasants, 20, 0, 1

    ship light warship

    attributes sea_faring, can_withdraw, mercenary_unit

    formation 50, 50, 75, 75, 1, square

    stat_health 1, 0

    stat_pri 8, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1

    ;stat_pri_ex 0, 0, 0

    stat_pri_attr no

    stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1

    ;stat_sec_ex 0, 0, 0

    stat_sec_attr no

    stat_pri_armour 0, 7, 0, flesh

    ;stat_armour_ex 0, 0, 0, 0, 7, 0, 0, flesh

    stat_sec_armour 0, 0, flesh

    stat_heat 0

    stat_ground 0, 0, 0, 0

    stat_mental 8, normal, trained

    stat_charge_dist 30

    stat_fire_delay 0

    stat_food 60, 300

    stat_cost 1, 520, 180, 100, 100, 520, 4, 130

    armour_ug_levels 0

    armour_ug_models Peasants

    ownership slave

    ;unit_info 8, 0, 7





    type merc cog

    dictionary merc_cog ; Mercenary Cog

    category ship

    class light

    voice_type Light

    accent English

    soldier Peasants, 20, 0, 1

    ship light warship

    attributes sea_faring, can_withdraw, mercenary_unit

    formation 50, 50, 75, 75, 1, square

    stat_health 1, 0

    stat_pri 5, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1

    ;stat_pri_ex 0, 0, 0

    stat_pri_attr no

    stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1

    ;stat_sec_ex 0, 0, 0

    stat_sec_attr no

    stat_pri_armour 0, 8, 0, flesh

    ;stat_armour_ex 0, 0, 0, 0, 8, 0, 0, flesh

    stat_sec_armour 0, 0, flesh

    stat_heat 0

    stat_ground 0, 0, 0, 0

    stat_mental 8, normal, trained

    stat_charge_dist 30

    stat_fire_delay 0

    stat_food 60, 300

    stat_což hÓ«
    23:12:58.338 [data.invalid] [error] DATABASE_TABLE error found : error reading record from file data/export_descr_unit.txt.
    Last edited by Rhyfelwyr; 07-06-2008 at 23:17.
    At the end of the day politics is just trash compared to the Gospel.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO