The "shattered" thing seems to be just putting a name on what some routing units did anyway in older titles. But ok it is more intuitive as the player can now see it.

I did not get the impression the death of the general is that much different than before: a big shock right after and then it goes away after a while but ok it might be slowly fading in ETW instead.

I'd have to listen to it again but it seemed like units could be lingering more at wavering before routing instead of all those insta-routs.

One morale state I have always wanted was something like say "shaken" or simply increasing the morale range of wavering with added elements of not being able to advance and even slowly withdrawing when fighting with an enemy (or engaging in close range firefight now that we are in the era of muskets)


CBR