Results 1 to 3 of 3

Thread: Adding new units to old EB version

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #3
    Member Member Wursti's Avatar
    Join Date
    Jun 2008
    Location
    Leipzig, Germany
    Posts
    37

    Default Re: Adding new units to old EB version

    <Maybe irrelevant, see edit further down>

    Ok, I looked around the structures of both EB 1.1 and 0.72, tried to copy-paste texture and model folders, which didn't seem to do anything.
    Then I stumbled upon the data\packs folder, which in EB 0.72 is filled with .paks containing unit models and data, as well as several other things. Am I right thinking that all the units' visual data (for 0.72) is stored here?
    If that is the case, how would I go on changing (I already unpacked them) and repacking them with 1.1 data? I also found the names of the files and folders to be different in both versions (e.g. the ebroman_ or ebmount_ prefixes compared to the vanilla R:TW names). Could someone give me a short rundown of how the file structures differ in 1.1 and 0.72?

    Thanks!

    </>

    EDIT:
    I did a complete 180 degree turn and just copied the whole 1.1 EB data folder over the old one of 0.72. After that I started the game and solved the problems that the resulting pop-ups mentioned (minor edits in descr_mount.txt, EDB and EDU with Windows editor).
    After that, no more pop-ups occurred, but the game just crashed to desktop every time I tried to start (doesn't even show the menu). So I used the ProcMon tool advertised in the help forum and found out that the RTW process is trying to access some UI files I cannot find in either 0.72 or 1.1.
    These errors follow 2 patterns.

    An example for the ProcMon output (Note: the forum may add some random spaces to the file names, these do not belong to the original output):

    1. pattern (missing file in UI folder):
    114538 20:15:38,8485608 RomeTW.exe 772 QueryDirectory E:\Spiele\RomeEB - Total War\Data\UI\GREEK\BUILDINGS\#greek_silk_rd_constructed.tga NO SUCH FILE Filter: #greek_silk_rd_constructed.tga

    2. pattern (what's this?)
    114589 20:15:38,8527526 RomeTW.exe 772 CreateFile E:\Spiele\RomeEB - Total War\Data\UI\generic NAME NOT FOUND Desired Access: Read Data/List Directory, Synchronize, Disposition: Open, Options: Directory, Synchronous IO Non-Alert, Attributes: n/a, ShareMode: Read, Write, AllocationSize: n/a


    That's where I am at currently. I'm still determined to get this to work, but I do need some help. Maybe someone knows the location of these files?

    Thanks!
    Last edited by Wursti; 07-21-2008 at 19:48. Reason: Additional Information
    EB video guy.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO