Results 1 to 30 of 32

Thread: IGN preview

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Undercover Lurker Member Mailman653's Avatar
    Join Date
    Nov 2006
    Location
    Mansfield, TX
    Posts
    1,309

    Default Re: IGN preview

    That article says 1816 was the year for the first steamship to go out to sea but in a post further up which is a quote from the devs, they stated something about Waterloo being past the time frame of the game, that battle if I'm not mistaken was 1815.

    So....we need more info, lol.

    What also I would like to know is if the US is featured in its own storyline, does that mean for the grand campaign they won't be playable?

    Overall, I think any news right now is good news and I hope by this fall we will have the first in game videos coming out.
    Last edited by Mailman653; 07-20-2008 at 01:48.

  2. #2

    Default Re: IGN preview

    That article says 1816 was the year for the first steamship to go out to sea but in a post further up which is a quote from the devs, they stated something about Waterloo being past the time frame of the game, that battle if I'm not mistaken was 1815.

    So....we need more info, lol.
    In Empire if you want you can research tech from slightly beyond the time frame covered by the game if you put the effort into it. So that's why you might see Steam ships in the campaign.

    And America will be playable.
    Unit Design Lead

    Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.

  3. #3
    Just another Member rajpoot's Avatar
    Join Date
    Oct 2007
    Location
    Neverland
    Posts
    2,810

    Default Re: IGN preview

    Quote Originally Posted by Jack Lusted View Post
    In Empire if you want you can research tech from slightly beyond the time frame covered by the game if you put the effort into it. So that's why you might see Steam ships in the campaign.
    Right, that makes sense.


    The horizon is nothing save the limit of our sight.

  4. #4
    A very, very Senior Member Adrian II's Avatar
    Join Date
    Sep 2004
    Location
    The Netherlands
    Posts
    9,748

    Default Re: IGN preview

    Quote Originally Posted by Jack Lusted View Post
    In Empire if you want you can research tech from slightly beyond the time frame covered by the game if you put the effort into it. So that's why you might see Steam ships in the campaign.

    And America will be playable.
    Right. I have the feeling you are also going to tell me that Empire will have sails and ensigns that 'follow' the wind direction, as per the screenshot I posted above in this thread. If that is the case I will gladly give up sex for this game as well - at least until Trafalgar...
    The bloody trouble is we are only alive when we’re half dead trying to get a paragraph right. - Paul Scott

  5. #5

    Default Re: IGN preview

    Right. I have the feeling you are also going to tell me that Empire will have sails and ensigns that 'follow' the wind direction, as per the screenshot I posted above in this thread.
    Yes sails and flags will be affected by the wind direction.
    Unit Design Lead

    Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.

  6. #6
    A very, very Senior Member Adrian II's Avatar
    Join Date
    Sep 2004
    Location
    The Netherlands
    Posts
    9,748

    Default Re: IGN preview

    Quote Originally Posted by Jack Lusted View Post
    Yes sails and flags will be affected by the wind direction.
    There you go. A certain lady will be crying in the pillow for a few years. What can I say, it's a gamers' world.

    The bloody trouble is we are only alive when we’re half dead trying to get a paragraph right. - Paul Scott

  7. #7
    Just another Member rajpoot's Avatar
    Join Date
    Oct 2007
    Location
    Neverland
    Posts
    2,810

    Default Re: IGN preview

    While the wind direction thingy is impressive, it is not something brand new .............I believe Pirates 2 had it too.....?


    The horizon is nothing save the limit of our sight.

  8. #8
    The Dam Dog Senior Member Sheogorath's Avatar
    Join Date
    Aug 2006
    Posts
    1,330

    Default Re: IGN preview

    My main fear regarding naval combat is that CA's interface looks an AWFUL lot like the Imperial Glory naval interface. And anybody who has played IG knows full well how impossible it was to manage anything more than two ships at once. It was also virtually impossible to, say, form a line of battle, and most fights basically turned into 'run in circles, then suddenly change direction to catch the computer by surprise' matches.
    Hopefully CA was kind enough to include some formation controls, or at least will allow the deployment of ships prior to battle (which seems likely, from the other preview on the battle).

    As to rockets on ships, I recall something about them seeing limited use with the British and Russians (two nations with the most contact with Eastern nations), mostly as a means of setting fire to rigging and so forth. They never really saw a lot of action, however, and were never really made famous. I dont think they were 'dedicated' rocket ships, either, just ships with rocket-launching apparatuses on them.

    Steam ships were AROUND in the 1820's, I believe Russia launched its first naval steamship in 1821, the British some time around 1815 or so.
    I believe MOST steam ships were of the 'gunboat' variety until the 1850's or so. Basically they had four or five big guns (howitzers, perhaps?) mostly intended for shore bombardment.
    Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!

  9. #9
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
    Join Date
    Mar 2002
    Location
    In my own little world....but it's okay, they know me there.
    Posts
    8,257

    Default Re: IGN preview

    Quote Originally Posted by Jack Lusted View Post
    And America will be playable.
    Is the USA going to be playable in the main campaign, or just in the American Independence campaign?
    "MTW is not a game, it's a way of life." -- drone

  10. #10
    Undercover Lurker Member Mailman653's Avatar
    Join Date
    Nov 2006
    Location
    Mansfield, TX
    Posts
    1,309

    Default Re: IGN preview

    Quote Originally Posted by Martok View Post
    Is the USA going to be playable in the main campaign, or just in the American Independence campaign?
    Both.

  11. #11
    the G-Diffuser Senior Member pevergreen's Avatar
    Join Date
    Nov 2006
    Location
    Brisbane, Australia
    Posts
    11,585
    Blog Entries
    2

    Default Re: IGN preview

    I disagree with Mailman. I think they wont be playable in the normal campaign, they will be an emerging faction, like the Romano-British.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  12. #12
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
    Join Date
    Mar 2002
    Location
    In my own little world....but it's okay, they know me there.
    Posts
    8,257

    Default Re: IGN preview

    Quote Originally Posted by pevergreen View Post
    I disagree with Mailman. I think they wont be playable in the normal campaign, they will be an emerging faction, like the Romano-British.
    That's what I'm thinking as well, but I dislike making assumptions.

    It wouldn't make any sense to have the US as a playable faction in the main campaign. Both for gameplay reasons (i.e., they won't appear until later in the game); and also because, quite frankly, we just weren't that important back then. (To have us as a playable faction in the main campaign would be like having one of the numerous small German principalities as a playable faction.)
    Last edited by Martok; 07-21-2008 at 23:37.
    "MTW is not a game, it's a way of life." -- drone

  13. #13
    Undercover Lurker Member Mailman653's Avatar
    Join Date
    Nov 2006
    Location
    Mansfield, TX
    Posts
    1,309

    Default Re: IGN preview

    Quote Originally Posted by Martok View Post
    , quite frankly, we just weren't that important back then.
    How true

  14. #14

    Default Re: IGN preview

    Quote Originally Posted by Martok View Post
    That's what I'm thinking as well, but I dislike making assumptions.

    It wouldn't make any sense to have the US as a playable faction in the main campaign. Both for gameplay reasons (i.e., they won't appear until later in the game); and also because, quite frankly, we just weren't that important back then. (To have us as a playable faction in the main campaign would be like having one of the numerous small German principalities as a playable faction.)

    Agreed on that 100% but CA must make money, if the game went onto 1900 then yes though, no argument.

    I'm a little concerned that working around the politics and mechanics of the 13 Colonies as a special case will divert attention away from the 'real' Empires.
    "I know that the French soldier advances to meet the British bayonet with more hesitation, I will not say trepidation, than he would meet any other enemy. The British soldier rejoices in his bayonet."

    General Thomas Dyneley, Royal Horse Artillery.

  15. #15
    Homo Economicus Member AlJabberwock's Avatar
    Join Date
    Oct 2006
    Location
    SW desert of the US
    Posts
    78

    Default Re: IGN preview

    Surely the one cautionary note in all this heady hysteria is that there may be a piper to pay...

    IN fact,
    we should consider it most probable the Prophet in his great and kind wisdom would tell us SEVERAL pipers will have their hands out... named NVidia, ATI, AMD and Intel. You can add mobo and ram and other hardware makers to your particular taste.

    When we had gathered a rough idea of the needs of MTW2, the last round up of improvements I made for the kid's machines was to add the 7900GTX and, when it came out, the 8800GTS EE (both oc'd versions) and similar levels of speed elsewhere to prevent bottlenecking. Both no longer in the primary series, these vid cards along with now-soon-to-be-lame 3.2 gig dual cores and 4 gigs of Corsair 800 ddr2 dual-channel and very fast perp drives and so forth, required new system builds to accommodate.

    Unless the new engine is extremely more efficient than the previous generation, the leviathan-level mind-numbing computing power likely to be required by the physics detail and rendering that is being suggested is perhaps beyond these current upper end systems' capacities judging by our experience with MTW2 without these added confections.

    The Physics of buoyancy, wind and impact, the issues of physical cover and its vissicitudes, cross-ai interpretation and true-form translaton of satellite imagery to the proximate battle's field all have to use resources. The question has to then be, not whether, but rather how much and from whence shall they come...

    May Allah and the price of hardware be merciful,

    AlJabberwock
    "...so I found a fork in the road and stuck it on my helmet!"
    "Hence your nickname?"
    "As The Prophet is my witness, they had been calling me 'Admiral Forkhead' for some time..."

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO