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  1. #1
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: IGN preview

    Quote Originally Posted by pevergreen View Post
    I disagree with Mailman. I think they wont be playable in the normal campaign, they will be an emerging faction, like the Romano-British.
    That's what I'm thinking as well, but I dislike making assumptions.

    It wouldn't make any sense to have the US as a playable faction in the main campaign. Both for gameplay reasons (i.e., they won't appear until later in the game); and also because, quite frankly, we just weren't that important back then. (To have us as a playable faction in the main campaign would be like having one of the numerous small German principalities as a playable faction.)
    Last edited by Martok; 07-21-2008 at 23:37.
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  2. #2
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: IGN preview

    Quote Originally Posted by Martok View Post
    , quite frankly, we just weren't that important back then.
    How true

  3. #3

    Default Re: IGN preview

    Awesomeness:

    http://uk.pc.gamespy.com/pc/empire-t.../891460p1.html

    "You can make moves and conquer territory throughout the game that causes Napoleon to fail to show up and take command of France."

    Yessssssss.

    No more Mongol/Timurid-style scripted events.

  4. #4

    Default Re: IGN preview

    Quote Originally Posted by Martok View Post
    That's what I'm thinking as well, but I dislike making assumptions.

    It wouldn't make any sense to have the US as a playable faction in the main campaign. Both for gameplay reasons (i.e., they won't appear until later in the game); and also because, quite frankly, we just weren't that important back then. (To have us as a playable faction in the main campaign would be like having one of the numerous small German principalities as a playable faction.)

    Agreed on that 100% but CA must make money, if the game went onto 1900 then yes though, no argument.

    I'm a little concerned that working around the politics and mechanics of the 13 Colonies as a special case will divert attention away from the 'real' Empires.
    "I know that the French soldier advances to meet the British bayonet with more hesitation, I will not say trepidation, than he would meet any other enemy. The British soldier rejoices in his bayonet."

    General Thomas Dyneley, Royal Horse Artillery.

  5. #5

    Unhappy Re: IGN preview

    Regarding the playability of America:

    I remember from earlier information that revolts would allow the player to choose the original faction or the emerging faction while also allowing some type of choice in government type. IIRC, this is also how a player may change his government type without it being an every turn type of thing.

    Therefore, America will be or is playable depending on the governance of the American colonies. If/when a revolt does occur, the player will get to choose between staying as the powerful British or siding with the weak and challenging new America.


    I base this on earlier released information that I am too lazy to look up. CA folks, does this sound about right to you?

    By the way, this is an excellent information release with very promising new features. Diplomacy and AI both sound much improved! The relevance of trade and the strategic importance of the navy/trade connection also sounds better than expected!

    Keep up the good work guys.
    "Great spirits have always encountered violent opposition from mediocre minds." -Einstein

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