"I know that the French soldier advances to meet the British bayonet with more hesitation, I will not say trepidation, than he would meet any other enemy. The British soldier rejoices in his bayonet."
General Thomas Dyneley, Royal Horse Artillery.
Regarding the playability of America:
I remember from earlier information that revolts would allow the player to choose the original faction or the emerging faction while also allowing some type of choice in government type. IIRC, this is also how a player may change his government type without it being an every turn type of thing.
Therefore, America will be or is playable depending on the governance of the American colonies. If/when a revolt does occur, the player will get to choose between staying as the powerful British or siding with the weak and challenging new America.
I base this on earlier released information that I am too lazy to look up. CA folks, does this sound about right to you?
By the way, this is an excellent information release with very promising new features. Diplomacy and AI both sound much improved! The relevance of trade and the strategic importance of the navy/trade connection also sounds better than expected!
Keep up the good work guys.![]()
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