Results 1 to 13 of 13

Thread: On CTD, some speculation

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #8

    Default Re: On CTD, some speculation

    Since version 1.1 the number of crashes has increased tremendously for me. Especially after installing the temporary scriptfixes, it is impossible to smoothly play a campaign past 200 B.C. - the crash potential seems to increase progressively as the game goes on.

    After abandoning my latest campaign i reinstalled EB, applying only the permanent fixes, deleting the client ruler part of EBBS.TXT, adding some battle formation mods and the city mod 4.0 i did not encounter a single crash; the campaign is at 222 B.C., alive and kickin'! And believe me, i am causing rebellions in AI controlled cities a lot.

    I have autosave enabled, create a permanent new save every year, between battles on AI turn plus quicksaving (habit!) every now and then when its my turn.

    @dominique: The Romans did not reload the campaign at Cannae, i am convinced Hannibal reloaded a couple of times!!!
    Last edited by schlappi; 07-16-2008 at 13:33.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO