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Thread: authorization to use the file.cas of the Thureopherontes Toxotai

  1. #1

    Default authorization to use the file.cas of the Thureopherontes Toxotai

    hello to all .............

    on council of Havok
    https://forums.totalwar.org/vb/showt...38#post1974838

    I wanted to ask the permission in order to use the file.cas of

    Thureopherontes Toxotai

    I want to create with it an unit of Nuragic warrior.

    therefore a armed model serves me is of bow that of sword

    naturally I will have to completely modify the skin of thureopherontes.

    I can make it?
    Last edited by dedalonur9; 07-24-2008 at 17:05.

  2. #2
    The Aspiring God Of War Member Lysander13's Avatar
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    Default Re: authorization to use the file.cas of the Thureopherontes Toxotai

    You should send a PM to MAA (MarcusAureliusAntoninus) as I understand it, he is point man for the team and relays requests to the rest of the team. Where they then come to a decision and will get back to you on your request, I presume.

  3. #3

    Default Re: authorization to use the file.cas of the Thureopherontes Toxotai

    Lysander thanks they will say if me of yes,

    I hope also that they indicate the directory in order to find file .cas and the file.dds

    because I do not find them….


  4. #4
    The Aspiring God Of War Member Lysander13's Avatar
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    Default Re: authorization to use the file.cas of the Thureopherontes Toxotai

    Quote Originally Posted by dedalonur9 View Post
    Lysander thanks they will say if me of yes,

    I hope also that they indicate the directory in order to find file .cas and the file.dds

    because I do not find them….

    Well, what they will say I don't presume to know of course. Good luck with whatever your working on though. Before you ask however, if I may recommend to you that you know exactly what it is your asking for. As I understand it, you want to re-skin a certain tga file for your own purposes? You would do well in knowing exactly which is the one you want before asking since EB uses a lot of shared models. It's easy enough to identify doing it various ways. For example you can go to the EDU and look for your unit and identify it's DMB tie in thru the soldier line. Then open the DMB and locate it. Once found, look thru the texture lines and identify it by faction ownership. Then go to the folder where all the textures are stored and if you have photoshop or gimp with the proper plug-ins you can visually confirm that's the texture you want.

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