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  1. #6

    Default Re: Possible Hotseat Broken Cresent 3?

    Well, At the moment, I have a save but still working on it, each nation has 2-3 stacks of armies that are outside, in forts. the cities have only 1-2 units each inside, Each of the stacks are set near the borders, but still, trying to get it at the moment so each faction so there around 15ish k of making money, and 15ish k getting taken out for armies, The income will increase once the player has started to obtain Trade with other nations. Right now like I said, There is one highly upped city and castle, Serves as the control center, All the rest are mostly lower towns with the basic stuffs needed in them, but still they can be upgraded much more, (such as EVERY city has a road, almost every city has a way to recruit a unit, such.) This is a HUGE task to balance out, and you have every right to fear that it may be unballanced, I'm basicly ripping out the rebels and saying who get's what! lol, If you have any ideas or inputs, throw it up and i'll take it in mind ofcourse!, but still, the current save i'm working out, Every one seems in the same area, (Besides the russains, Damn unite the steppes) So, I gotta destroy a few more buildings, build them, see how it is. Make sure the armies are set at the right place. If the game ever does start, There will be a few turn truce, so one can move where ever he wants adjusting to what his diplomacy is, Each Faction will have 3-4 Diplomats right off the start. All at the different borders. If this goes well, This game will be pretty neat!

    EDIT: I have decided to make each faction have the income of 20 - 22.5k All will be going to an army upkeep so the player will be gaining very little to no money. This will prolly be the best way for balancing
    Last edited by Merlox; 07-16-2008 at 23:21.

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