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Thread: Question: Baktrian Early Bodyguard 1.1

  1. #1
    alterego Member Tartaros's Avatar
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    Default Question: Baktrian Early Bodyguard 1.1

    Simple Question:

    Somatophylakes Strategou
    Why can´t they use there bows? there are on the right side (on the pic on the left side).
    greets

  2. #2

    Default Re: Question: Baktrian Early Bodyguard 1.1

    Quote Originally Posted by Tartaros View Post
    Simple Question:

    Somatophylakes Strategou
    Why can´t they use there bows? there are on the right side (on the pic on the left side).
    greets
    Weapon limitation to two weapons. Lance + sword is better than lance + bow, not to think of the horrible sword + bow
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  3. #3
    alterego Member Tartaros's Avatar
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    Default AW: Question: Baktrian Early Bodyguard 1.1

    ahh, yeah.
    ...2 weapon only, i ignored it.
    thanx

  4. #4

    Default Re: Question: Baktrian Early Bodyguard 1.1

    How would I go about dumping the sword for the bow? so bow would be primary wepon,with lance as a secondary?

  5. #5
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Question: Baktrian Early Bodyguard 1.1

    Quote Originally Posted by Che Roriniho View Post
    How would I go about dumping the sword for the bow? so bow would be primary wepon,with lance as a secondary?
    You would need a copy of 3DS or Milkshape and port a bow weapon model from another horse archer unit. You would then need to delete the sword model on the unit and then give the bow the primary weapon designation and the lance the seconadry weapon designation. Then you would need to add the bow texture to the skin for the unit. Finally you would need to alter animations for the unit along with the stats for the primary weapon and secondary weapon.

    Got all that?

    Foot
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  6. #6

    Default Re: Question: Baktrian Early Bodyguard 1.1

    Quote Originally Posted by Foot View Post
    You would need a copy of 3DS or Milkshape and port a bow weapon model from another horse archer unit. You would then need to delete the sword model on the unit and then give the bow the primary weapon designation and the lance the seconadry weapon designation. Then you would need to add the bow texture to the skin for the unit. Finally you would need to alter animations for the unit along with the stats for the primary weapon and secondary weapon.

    Got all that?

    Foot

  7. #7
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: Question: Baktrian Early Bodyguard 1.1

    it means that you better get used to sword and spear cause changing that would be really difficult and not worth it
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  8. #8
    Wannabe Member The General's Avatar
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    Default Re: Question: Baktrian Early Bodyguard 1.1

    Quote Originally Posted by Jaertecken View Post
    Lance + sword is better than lance + bow, not to think of the horrible sword + bow
    An opinion and/or personal preference, not a fact, so 'imo' or something like that would be in place. Imho.
    I has two balloons!

  9. #9

    Default Re: Question: Baktrian Early Bodyguard 1.1

    when I'm more able, I might actually have a crack at this. Since I have an actual love affair of HA, having one for my fave faction Baktria would be a bonus. Plus, since it's on the model, and obviously would be used, I think it would be more realistic as well.

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