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Thread: EB and the MTW2 heir system

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  1. #1

    Default Re: EB and the MTW2 heir system

    Quote Originally Posted by absinthia View Post
    yes, i thought that was the case. as the file had the same look as other files in the text folder. with the brackets and all.
    but what i really would like to know is how one should go about to envoke the UI item in question?
    or how would one make the game behave like the UI item has been activated. can one f.ex. press the join crusade button via the command line, or have the faction scroll open at every turn start via a script/trigger/event or some of the kind? does the item even have to be visible for the game to execute what ever it does when one presses a button?
    i suppose i am barking up some sort of a three, so please say if i am spamming the thread with useless questions...

    Yes you can do stuff like that. They do in Deus Lo Vult. I really think it's possible. Some kind of pop-up event screen with a script that will change the heir. Perhaps you guys could talk to 'Repman' and see if he will help. I know he's pretty hesitant to share his work but if you pool the resources between the mods, perhaps both mods could benefit. Both mods are really popular so maybe he would be more likely to pitch in with you guys then he would for other mods.
    Last edited by Xtiaan72; 08-14-2008 at 03:40.
    The History of the Getai AAR
    https://forums.totalwar.org/vb/showthread.php?t=79451
    Star Haven: A fantasy AAR using Deus lo Vult
    https://forums.totalwar.org/vb/showthread.php?t=83098

  2. #2

    Default Re: EB and the MTW2 heir system

    Bozos had a cunning plan a few days ago and the script department should be trying to implement it like right now ...
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  3. #3

    Default Re: EB and the MTW2 heir system

    Sweetness!
    The History of the Getai AAR
    https://forums.totalwar.org/vb/showthread.php?t=79451
    Star Haven: A fantasy AAR using Deus lo Vult
    https://forums.totalwar.org/vb/showthread.php?t=83098

  4. #4

    Default Re: EB and the MTW2 heir system

    I have only one objection to the manual selection of faction heirs. I am a great fan of the RTW style of heirs, however am aware that in MTW2 it can be abused (or could be if manually selectable).
    That is in marriage alliances. The AI always agrees to marriages to the crown prince in my experience, no matter how much it hates you or would like your land. I suspect this is intentional as if your faction dies out it has the potential to gain parts of the land.

    However, imagine me playing Macedonia. I am at war with the Silver Death and Rome. I am losing and neither side is interested in diplomacy as my forces have been repeatedly beaten and are weak...
    Pertuarbo has a brilliant idea I change my faction heir to a young, unmarried family member and ask for the hand in marriage of a Selucid princess.. they agree of course and instantly become allies... Pertuarbo, then changes faction heir again to another young unmarried family member.. and repeats with Rome..
    Having several other unmarried FM's, Pertuarbo then says, Hmmm, who else do I want as a friend with a stronger than usual diplomatic relationship..?

    Ok, having said that I would trust the majority of EB players to be sensible about it as I suspect most are roleplayers to one extent or another. But that is basically my theory as to why selectable factions heirs were not implemented.

    Something to keep in mind, but would hardly be game breaking (particularly after RTW where cheating i.e. forced diplomacy, is essential to have a moderately historical game.

    I am not 100% sure that it is possible to marry into the family of a warring faction, however it certainly is possible to marry into one of their allies family and thus gain a ceasefire. Then it would be possible to change faction heir and marry into previous enemy family.
    Last edited by Perturabo; 08-16-2008 at 11:31. Reason: clarity

  5. #5

    Default Re: EB and the MTW2 heir system

    Yes, though the point of re-inventing the manual-selection wheel in M2TW isn't about enabling others to abuse it; it's mostly an offer to role-players who actually care about who's next in charge.
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  6. #6

    Default Re: EB and the MTW2 heir system

    Easy solution. Don't use princess agents in EBII. Instead use a trait script. If your relations with another faction are at a certain positive level then there is a chance lets say as Hellenes that you get the trait "Wife is Macedonian"..the children would get the "Macedonian Ties" trait.( Positive and negative effects). Just as you get the wife is "robust" trait ect....in current version or the " Foreign friends' type traits.

    I don't think the princess agent is a very good playing piece in general for this era. think of all those princess characters clogging up the map. Pain in the ass. I like the merchants agents and think they could work well. Although I think it's silly that merchants are allowed to trade in enemy territory. Illogical.
    The History of the Getai AAR
    https://forums.totalwar.org/vb/showthread.php?t=79451
    Star Haven: A fantasy AAR using Deus lo Vult
    https://forums.totalwar.org/vb/showthread.php?t=83098

  7. #7

    Default Re: EB and the MTW2 heir system

    I believe that Princess Agents have a place in EBII personally.. think of Seleucia/Ptolemoi relationships. They were used in this period in such a fashion, and if you don't care for them, easy to ignore...
    Can also be used very handily to bolster the loyalty of generals going overseas on military campaingns.
    Of course this is up to Foot et al.

  8. #8

    Default Re: EB and the MTW2 heir system

    Quote Originally Posted by Xtiaan72 View Post
    Easy solution. Don't use princess agents in EBII. Instead use a trait script. If your relations with another faction are at a certain positive level then there is a chance lets say as Hellenes that you get the trait "Wife is Macedonian"..the children would get the "Macedonian Ties" trait.( Positive and negative effects). Just as you get the wife is "robust" trait ect....in current version or the " Foreign friends' type traits.

    I don't think the princess agent is a very good playing piece in general for this era. think of all those princess characters clogging up the map. Pain in the ass. I like the merchants agents and think they could work well. Although I think it's silly that merchants are allowed to trade in enemy territory. Illogical.
    if it's possible to do so set it so the longer they stay in enemy territory the worse there security gets, to the point where they losse 99% of there personal security or something.

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