
Originally Posted by
Ludens
I haven't seen or used the script, but as I understand it: when the faction heir dies or becomes king, the engine makes the character with the most influence the new faction heir, regardless of family and other traits. The script EB plans to include allows you to designate a "heir" to the faction heir by giving that character a trait with an enormous influence bonus (presumably with non-influence penalties to counter this bonus). Whenever a new faction heir is selected, the script pops up to ask you to designate the new faction heir's successor. So no, you cannot do this at will: only when the faction heir dies or becomes king.
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