Quote It isn't that difficult to hard code random units and random battlefield territory![/QUOTE]
Rather than random units it would be better I think to have a few different armies for each faction and choose 2 random factions, then a random army for each of them and fight on a random battlefield. The reason is that random units would end up being a crap army. Doing it this way, at least, you would get (by my quick calcs) 160,000 different battles (12 factions, 3 different armies each and 400 maps).
[This message has been edited by deejayvee (edited 10-29-2002).]
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