Results 1 to 14 of 14

Thread: Galactic Civilizations 2

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Unhappy Galactic Civilizations 2

    Feedback please. Pros and Cons?

    Anything that drives you nuts or ruins the game?

    How is the combat system?

    Any additional info is greatly appreciated. I might be buying this tonight.
    "Great spirits have always encountered violent opposition from mediocre minds." -Einstein

    Quote Originally Posted by Pannonian View Post
    The Backroom is the Crackroom.

  2. #2
    Member Member Tratorix's Avatar
    Join Date
    Jun 2007
    Location
    Nova Scotia, Canada
    Posts
    1,784

    Default Re: Galactic Civilizations 2

    Quote Originally Posted by Divinus Arma View Post
    Feedback please. Pros and Cons?

    Anything that drives you nuts or ruins the game?

    How is the combat system?

    Any additional info is greatly appreciated. I might be buying this tonight.
    It's a good turn-based strategy, but there really isn't a combat system. Basically, your ships and the enemies ships take turns firing at each other and you have absolutely no control. This lack of anything tactical is what really turned me off about it. I still like the game, but I think it could have been so much better if they had just added some rudimentary tactical controls.

  3. #3
    Member Member TB666's Avatar
    Join Date
    Jul 2005
    Location
    Malmö, Sweden
    Posts
    1,519

    Default Sv: Re: Galactic Civilizations 2

    Well combat is just based on how you designed your ships(yes you design your own ships).
    The better the ship, the great chance you have of winning the fight.
    Planet invasions are alittle more interesting.
    You pick various option on you wanna start the invasion, things like gassing the population, spread propaganda etc etc.
    Each of these will give you a special boost for the common battle.
    There your invasion force(numbers depends on the size of your transport ship which you also design) against a certain precentage of their population.
    You then roll a dice that decides advantage and disadvantage and battle starts.
    But overall combat is nothing special at all which is really the only con in the game.

    The rest is superb really.

  4. #4
    Clan Takiyama Senior Member CBR's Avatar
    Join Date
    Aug 2002
    Location
    Denmark
    Posts
    4,408

    Default Re: Galactic Civilizations 2

    Heavy on empire building, light on combat. Played one campaign and it was nice but not good enough for me to try again.


    CBR

  5. #5

    Unhappy Re: Galactic Civilizations 2

    Bought Civilization IV Gold instead. Installing now. How is it?
    "Great spirits have always encountered violent opposition from mediocre minds." -Einstein

    Quote Originally Posted by Pannonian View Post
    The Backroom is the Crackroom.

  6. #6
    Deranged rock ape Member Quirinus's Avatar
    Join Date
    Sep 2006
    Location
    Malaysia
    Posts
    982

    Default Re: Galactic Civilizations 2

    I'm actually more of a fan of the first game, the thing that broke my enthusiasm for the game (despite the very nice ship design feature) was how the planets were depicted-- it became virtually a Civ-in-space. There were actually other quibbles for me too, such as how you have to officially research an ethical alignment, which doesn't sound right to me. A cool thing about the game's combat, though, is that unlike most games where higher-tech/tier automatically means better, in GalCiv II spamming hordes of low-tier, low-cost cannon fodder is actually a legitimate strategy.
    WARNING! This baseline signature should never appear on screen!

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO