Rebel:
Requirements:
(1) Must own at least 2 contiguous provinces and then declare oneself a Rebel in a public thread OR
(2) Be a vassal of a Rebel.
Influence: None
Powers:
(1) This rank is always held at the same time as other feudal ranks. The Powers and Penalties of the Rebel are added on top of the Powers and Penalties of the Senator’s other feudal rank(s). In the event of contradictory Powers and Penalties, the Rebel Powers and Penalties take precedence.
(2) If the Rebel rank is obtained by declaration, rather than swearing, the Rebel must designate one of his provinces as his Capital. The Capital must be contiguous to at least one other province owned by the Rebel or any of his vassals. At the moment that the Capital is declared, provinces owned by the Rebel or his vassals which are not connected to the Capital by contiguous land borders are instantly lost and become the property of the Basileus. This territory will be known as the Rebel's 'Realm.'
(3) If the Rebel rank is obtained by declaration, the Senator automatically breaks any Oath to his Lord.
(4) The Megas Logothetes may not move any Captain led stack within the Realm, nor any fleet in the port of a settlement in the Realm.
(5) Is not bound by any Edicts or Amendments.
Penalties:
(1) When this rank is obtained, the Rebel is considered to have made an automatic declaration of war against all Senators who are still part of the Empire. Rebels cannot make Peace Treaties.
(2) Cannot propose or vote on Edicts or Amendments in any Senate session. Cannot run for or vote in the election for Megas Logothetes.
(3) Cannot prioritize any Units or Buildings.
(4) Taxes are set to Very High in all settlements within the Realm.
(5) If the Capital is captured by a hostile Senator, the rank of Rebel is lost. In order to continue the Rebellion, the Senator must proclaim himself a Rebel again, assuming he still meets the requirements for it.
Secessionist:
Requirements:
(1) Must have been a Rebel for 5 turns OR
(2) Be a vassal of a Secessionist.
Influence: None
Powers:
(1) This rank is always held at the same time as other feudal ranks. The Powers and Penalties of the Secessionist are added on top of the Powers and Penalties of the Senator’s other feudal rank(s). In the event of contradictory Powers and Penalties, the Secessionist Powers and Penalties take precedence.
(2) The Megas Logothetes may not move any Captain led stack within the Realm, nor any fleet in the port of a settlement in the Realm.
(3) Is not bound by any Edicts or Amendments.
Penalties:
(1) When this rank is obtained, the Secessionist is considered to have made an automatic declaration of war against all Senators who are still part of the Empire. Secessionists cannot make Peace Treaties.
(2) Cannot propose or vote on Edicts or Amendments in any Senate session. Cannot run for or vote in the election for Megas Logothetes.
(3) If the Capital is captured by a hostile Senator, the rank of Secessionist is lost. In order to continue the Rebellion, the Senator must proclaim himself a Rebel again, assuming he still meets the requirements for it.
Independent Ruler:
Requirements:
(1) Must have been a Secessionist for 5 turns OR
(2) Be a vassal of an Independent Ruler.
Influence: None
Powers:
(1) This rank is always held at the same time as other feudal ranks. The Powers and Penalties of the Independent Ruler are added on top of the Powers and Penalties of the Senator’s other feudal rank(s). In the event of contradictory Powers and Penalties, the Independent Ruler's Powers and Penalties take precedence.
(2) May create his own title instead of "Independent Ruler" and may determine the correlating titles of all his vassals.
(3) The Megas Logothetes may not move any Captain led stack within the Realm, nor any fleet in the port of a settlement in the Realm.
(4) If this rank is held during a Normal Senate Session, can Prioritize a total of 1 unit per province within the Realm and 1 building per 3 provinces within the Realm per full 10 turn Megas Logothetes term. This Power is cumulative with the ability to Prioritize units under any other rank held by the Independent Ruler.
(5) Can declare war on any faction at any time, for any reason.
(6) Is not bound by any Edicts or Amendments.
(7) Unless they have the permission of the Independent Ruler, any neutral Senator entering a province of the Realm is considered to have automatically declared war on the Independent Ruler.
(8) During any Senate session, can give a temporary bonus of 1 influence to any loyal Senator of the Empire for every 2 provinces in the Realm. The loyal Senator must agree to accept this temporary bonus before it can be added. The offer and acceptance of the bonus may be kept secret until all votes are tallied.
Penalties:
(1) Cannot propose or vote on Edicts or Amendments in any Senate session. Cannot run for or vote in the election for Megas Logothetes.
(2) If the Capital is captured by a hostile Senator, the rank of Independent Ruler is lost. In order to continue the Rebellion, the Senator must proclaim himself a Rebel again, assuming he still meets the requirements for it.
(3) Can move the Capital to another province within the Realm, but this results in the Independent Ruler becoming a Secessionist once again.
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