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    Evil Overlord Member Kaidonni's Avatar
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    Default Removing Armourers as a build requirement

    I know how to remove buildings as a build requirement for units, but I'm just wondering if doing this to the Armourer line of buildings would unbalance the game? I haven't changed the other requirements for units or anything, or increased them, just removed the Armourers. Should that be enough? I'm doing this for the fear that the AI won't be able to build some units due to their requirements, but I also fear them getting too easy access to units. HOWEVER, I don't want to be forever modding, I haven't played a Total War game proper in ages...so, should I just take the plunge and remove the Armourers as pre-requisites, and see what happens? I suppose it could be fun (I'm playing Expert as the Swedish, fortunately the changes show up in my current game - although it is only turn 1, LOL!). But then there are the other buildings, too, such as Inns...I suppose I should leave the Armourers in...
    Last edited by Kaidonni; 08-02-2008 at 10:32.
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