1. How come that in some places, when you build a fort in a certain distance from a city, you can move a unit from the city to the fort in one turn but not from the fort to the city ???
I build a line of forts from my back-cities (Cairo, Jeruzalem and Antioch) to the front (to Sarkel for the Mongols/Timurids and to Europe for the rest, so that I can transport troops there without a General.
2. What causes a city to get the plague (aside from the Great Plague Event) ? Can I prevent it with Birmistans or the Inn-line (I never build these because they give my Generals such bad traits) ? Or by keeping all cities green (once they are huge, I tax them all I can with a 6-militia garrison) ?
3. Same old question : how can I kill those blasted elephants as the Egypt ? The answers in my tread about this subject weren't very usefull for Egypt, since we don't get any good spear-throwing units on horses. I bought all camel units in Baghdad that I could and trained them to gold, but they just get killed by the elephants in the first fight, lol.
4. What's the best way to use archers on walls : put them in a long single line or in a pack of 5 deep ? If I put them in a long line, would a second unit just behind it in a long line be equally effective ? Same question for naffatuns (maybe different types work differently). And for javelinmen ? And for Sudanese gunners ?
Also : do units on walls have the same effect when the enemy is inside the building ? I once saw my 5 javelin throwers butcher alot of Mongols horses, because my javelin were on the wall and the horses couldn't get to it, lol.
Bookmarks