Different play styles I suppose. I find the struggle to force forward on a front against that fun. The fact that it is unrelenting forces you to find a way to end it faster. Either suing for peace, or finding a way to put an ally to cover the front, or managing the attack through somewhere undefended on their homelands. Never have found battle after big battle irritating, not being able to save sucks so there's always that extreme sense that screwing the last up means all the other's were for basicly nothing.
But to each his own. I grew up playing Sierra's Civil War, Blue and the Grey, couple of napoleaonic strategy games. The struggle of moving a front is what usually interests me. For that you sometimes have to bear through the constant repetition of the same attacks when you can't manage to find a way to move it.
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