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  1. #1

    Default What the?????

    Me, as Romani, fighting the Ptolemaioi superpower over Kyrenaika. I have 5 nearly full stack armies. They have 2 full stack armies (of which 1 is in besieged Kyrenaika) plus about 1/2 stack with another 1/2 stack reinforcements coming in 1-2 turns.
    I decide to end turn. Of course, all 2.5 stacks attack my besieging army. I chose the placement in a forest, hoping that trees will disrupt phalanx formation (which of course didn't happen). Battle begins. I have my besieging army and another army as reinforcements. To my dismay against my 1200 man army which is my only army present at the field, they throw their besieged army 1700 man plus 1400 reinforcements army plus around 600 man their half stack. If I would be able to bring all my 5 armies onto the battlefield, I'd wipe the floor with them, but I'm allowed only one army at a time and a small trickle of reinforcements when my units rout. Unsurprisingly, I eventually lose, after destroying 1/2 of their total armies.

    I decide to give it another try and reload. I immediately assault the city (spies have 100% of opening gates), but instead of going for the city, which I have no chance of taking with 1700 klerouchoi, klerouchoi agema, galatian heavy swordsmen and other niceties packed inside, I go for their reinforcements. I move my army to meet their 1400 man stack. After a long battle and losing 30% of my army I annihilate them. Then I send some troops to attack that 600 man army that is wandering around. this time it's far shorter as those 600 man were led by a captain and not 2x generals like the first army.

    All in all, I nearly completely destroy their 2 reinforcement armies while losing 40% of my own army. Of course, there's no reason to attack the city with what I have now. So, I let the time to expire and get a clear defeat result. To my surprise I heal no one while the destroyed 1400 man reinforcements army somehow had 400 man left, while they certainly shouldn't have more than 100 after a thorough beating I gave them. I close the results and get a "heroic death" message. I think "What the hell?" My FM was alive and well at the end of a battle. But to my shock and dismay, the whole stack of like 800 soldiers simply disappears, and I have 4 armies, instead of 5. I simply closed EB after such a blatant act of cheating by the AI and will probably have to revert to console to resolve this battle :(

  2. #2
    Krusader's Nemesis Member abou's Avatar
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    Default Re: What the?????

    If you are defeated or attempt to retreat while being surrounded on the strat map, as it seems in this case you are, your army will be destroyed. Sometimes you don't even get the nice skull symbol informing you of this.

    It's an RTW thing, not an EB thing.

  3. #3

    Default Re: What the?????

    Actually I was hoping to achieve a tactical victory here by first destroying the reinforcements and then replenishing my besieging troops and starving out that 1700 man army. Although that battle was a defeat, strategically it was a victory as I disposed of their reinforcement troops. But the game decided just to take one of my armies off the map. Second thing was my inability to bring all my reinforcements at once in my first try - a thing that the AI somehow manages to do.

    Both things don't look like EB bugs, but it's very frustrating nevertheless.

  4. #4
    Sage of Bread Member Rilder's Avatar
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    Default Re: What the?????

    Quote Originally Posted by Marcus Ulpius View Post
    bring all my reinforcements at once in my first try

    Open RTW folder(or EB if you renamed the folder)\EB\Preferences\preferences.txt

    scroll down to "UNLIMITED_MEN_ON_BATTLEFIELD:FALSE"

    Change the false to true.

    Edit: actually might be the preferences in the rtw\prefrences\prefences.txt now that I look at it.
    Last edited by Rilder; 08-05-2008 at 23:48.

  5. #5
    EB annoying hornet Member bovi's Avatar
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    Default Re: What the?????

    When quitting the battle, you need to be sure that ALL the enemy are fleeing. You will get a warning saying "If you quit now you will lose the battle". Heed it and wait until the enemy are out or you get the message that the battle is over and you can hunt down the enemy.

    The AI didn't cheat, you just didn't complete the battle objective so forfeited the battle when quitting.
    Last edited by bovi; 08-06-2008 at 07:45.

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  6. #6
    EB Historian/Artist Member Intrepid Adventurer's Avatar
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    Default Re: What the?????

    You know, something like this happened to me when I was playing last night. My Romani general retreated from a stronger Carthaginian force. I tried to retreat once more, because normally that would mean (if the general would run out of movement) a fight ensued. This time, my entire army disappeared. What the...???


  7. #7

    Default Re: What the?????

    Quote Originally Posted by bovi View Post
    When quitting the battle, you need to be sure that ALL the enemy are fleeing. You will get a warning saying "If you quit now you will lose the battle". Heed it and wait until the enemy are out or you get the message that the battle is over and you can hunt down the enemy.

    The AI didn't cheat, you just didn't complete the battle objective so forfeited the battle when quitting.
    Well, I knew that I was going to lose the battle. The whole point of attacking was to achieve some tactical results by killing off the reinforcements and dealing with that massive army in the besieged town afterwards.

    Those results were achieved. All their reinforcements were dead. then I was going to starve the army that was inside the walls. Instead, I've lost a full stack for very limited results. Where's the logic in this?

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