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Thread: MTW-Redux Beta Released!

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  1. #1

    Default Re: MTW-Redux 1.0 Released!

    Hi, I think I understand your intent now with the Byzantines and that's cool. I'm up for the experiment 1A. I'll try that this evening. Don't know if it is by design or not but there are two factions that start with the default 2000 florins. One is the Burgundians and the other, I'm not sure. Maybe the Lithuanians?

  2. #2

    Default Re: MTW-Redux 1.0 Released!

    **** Manteuffel! You are absolutely right!

    I had forgotten to fill in the “coffers” of both Lithuania and Burgundy in the “startpos”! I my book that at least an error! There you go again Manteuffel, you are good hunter no doubt about that! EDIT: I had also overlooked Russia.

    On a different note, I’m really interested in your coming results from experiment “1a”. If it works the way I hope it will, then ….!!!.... That would be drop-dead cool!

    Once again, good luck!


    Cheers man.
    Last edited by Axalon; 09-07-2008 at 13:42. Reason: update

  3. #3
    Beauty hunter Senior Member Raz's Avatar
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    Default Re: MTW-Redux 1.0 Released!

    Err, the download link on the first page for the RAR-ed version isn't working. The one linking to filefront.
    Just thought I'd share that with you.
    Quote Originally Posted by drone
    I imagine an open-source project to recreate [Medieval: Total War] would be faced with an army of high-valour lawyers.

    Live your life out on Earth; I'm going to join the Sun.

  4. #4

    Default Re: MTW-Redux 1.0 Released!

    Thanks Raz, I’m on it….

    EDIT: All the links are operational again.
    Last edited by Axalon; 08-31-2008 at 14:04. Reason: update

  5. #5

    Default Re: MTW-Redux 1.0 Released!

    Okay, I played around with the engagement threshold increasing the value from 1500 to 10000, as you requested. I used the Agincourt battlefield and made sure it was a fine day. Tested the French with 3 Frankish Spearmen, 2 Regular Infantry, 2 Frankish Crossbowmen, and 1 Royal Knight unit against the English with 3 English Spearmen, 2 Regular Infantry, 1 Longbowmen, 1 Feudal Longbowmen, and 1 English Foresters unit. I tested this same scenario 8 times and the results were: I believe the missle fire was more deadly, but I wouldn't go as far to say 'beyond a shadow of a doubt'. At first I tried so hard to find a discernable difference that I increased the value to 100000 with the idea of making it obvious, but I couldn't see a difference. I don't know if the game can recognize a value that high anyway so I went the down to 1000. Again, no discernable difference. What was obvious was that the English always chose the Longbowmen unit as their General unit. I made the French attack them with a simple frontal assault every time without flanking maneuvers or anything fancy. 50% of the time the English met them head on with their infantry up front and bowmen in the rear, and 50% of the time their infantry went way over to their right and paraded around while I went for their general unit. Wierd??? Reguarding the engagement threshold, I thought the value indicated when one infantry unit engages with another in hand to hand combat, the collision mass of the men at the point or threshold of the engagement. Not really sure how that would affect a missle unit, but it did appear the missle fire was more accurate and deadly at the value of 10000. Hope this helps. to me

  6. #6

    Default Re: MTW-Redux 1.0 Released!

    Axalon

    I'd echo the Baron's comments. I expected something dramatic and didn't see it. Playing with a classic French line-up, a couple of times I manoeuvred my cavalry so I didn't get shredded, got in among the bows and beat them. More often, if I played it straight and just marched straight into the arrows, I'd get decimated before contact - but that seems normal.

  7. #7
    Member Member axel's Avatar
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    Default Re: MTW-Redux 1.0 Released!

    hi
    About lak of time on work i stil did nt play this mod but, will do soon mate

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