Hi, I'm a slow builder and so I played for 48 turns. Usually I play on the normal level, but on the expert level I really didn't notice a huge difference except for the starting florins. The militia unit would be a nice cheap unit if you needed it, I guess, but I never recruited any. I go for quality over quantity. I dissagree with the Campaign Difficulty level: "hard" as I found it fairly "Normal". I had a lot of mercenaries I could recruit if I had wanted to in Constantinople, unfortunately never a Norse Mercenary. Anyway, overall it is a fun campaign. My opinion of mods in general is that "fun should always outweigh realism". I believe you've already stated that this mod was something you put together the way you like it, and that you weren't really striving for realism. I feel you should stay on that path. An occaisional unit update
or whatever you see fit would be cool. Thank you for sharing this mod with the public.
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