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Thread: MTW-Redux Beta Released!

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  1. #1

    Default Re: MTW-Redux 1.0 Released!

    Hi Will,

    Did you install anything after the MTW-Redux 1.0 full package, any fixes or something like that? It sounds to me like the installation went wrong somehow, because you are the first that I know of who have had this problem so far. At any rate, this my guess based upon the limited info I got here.

    I try to give you guy’s thorough answers.

    Well, you rascal! Playing as the Norse is officially unsupported! …Is it any fun!? It’s quite different isn’t it?

    Regarding turns/years; you can of course allocate whatever term you feel appropriate. Personally I see it as “turns”. I actually stopped caring about any of that, from MTW an onwards. To me there is only one game that ever had a time/turn system that I could take seriously and regard as acceptable. That is Shogun total war, with its 4 turns on each year model. All else is nonsense the way I see it, but that’s just me. Enjoy your raiding with the Vikings.

    Ah yes, I almost forgot the pagan girls…. Well it’s a matter of me being lazy. The game only needs 24 of them to function correctly so I did what I had to (as I said before, you are not supposed to play the Norse…He he…). And usually most people are not that interested in the little pagan girls so that’s why (you being the exception of course).

    Cheers man!

  2. #2

    Default Re: MTW-Redux 1.0 Released!

    Hi, just so you know, I lurk in the Total War forums daily and I have read all you've posted. I have 7 different Medieval/Rome TW mods installed that I play so they all stay somewhat fresh, if that makes any sense.

    I know you were asking for Moors intel, but I'm not sure I can give you accurate information. What I mean is, I play on the normal setting and from what I've seen, you use the expert setting. I have little experience on the expert setting, and don't have the patience to deal with the rebellions.

    Anyway, playing the Moors on the normal setting, of course I found it easy. In the year 827, I have a yearly income of 12,468 florins, full balanced stacks on every province which are all golden armour, at least 1 ship in every sea, almost every building built in every province, and I've easily taken Sicily, Sahara, and Malta after it rebelled. I've had practically no altercations while I was building this solid juggernaut.

    Portugal tried to sink some of my Dhows, but couldn't. So did the Saracens, and they managed to get 1 or 2. I then began to mass produce Bagalas and both factions quickly sued for peace. So I resumed building the empire, but never forgot their treachery.

    In the year 827, I decided it was time to test this elite horde of an army against some Catholic knights so I attacked Portugal. They had about a full stack and so did I, and the result was... The Portuguese have decided they cannot win the battle and have retreated. You have captured bla bla number of troops including the King......The King of Portugal has been killed in battle. He has no heirs and his forces no longer pose any real threat......

  3. #3

    Default Re: MTW-Redux 1.0 Released!

    Quote Originally Posted by Axalon View Post
    Hi Will,

    Did you install anything after the MTW-Redux 1.0 full package, any fixes or something like that? It sounds to me like the installation went wrong somehow, because you are the first that I know of who have had this problem so far. At any rate, this my guess based upon the limited info I got here.

    Cheers man!
    No fixes. Ax I would not worry about it as long as no one else has the problem. I'm happy with my VI 2.01.

    Anyway, playing the Moors on the normal setting, of course I found it easy. In the year 827, I have a yearly income of 12,468 florins, full balanced stacks on every province which are all golden armour, at least 1 ship in every sea, almost every building built in every province, and I've easily taken Sicily, Sahara, and Malta after it rebelled. I've had practically no altercations while I was building this solid juggernaut.
    Mister Man Devil I recommend you play the French for instance on hard. See if you laugh as loud. You'll be . Suffering is fun for me : I gained 4 provinces in 100 turns and only make 1000 fl/turn ...................................................................................

    These Moors are way too powerfull. Can you imagine: I'm playing Norse right now and I have to fight stacks and stacks of Moor Navy.

  4. #4

    Smile Re: MTW-Redux 1.0 Released!

    Axalon

    I have people staying at the moment, so not much computer time to help out I'm afraid. Sorry - back in the fray in a few days! I have one thought from past games as the Moors though (aside from agreeing that they might start with less provinces). Javelin cavalry was one of the things they were most famous for, and provides an interesting bit of tactical variety. This is one thing original MTW always lacked - jinetes looked too western. I wonder why you haven't gone for a moorish javelin cavalry unit?

  5. #5

    Default Re: MTW-Redux 1.0 Released!

    Hello everyone.......I cant wait to try this wonderful looking mod out.
    Only problem is i extracted the files over program files/total war/medieval total war.........and still all im getting is MTW1.1 vanilla........ive tried this many times even followed the install instructions to no avail...................can anyone offer any advice or tips?
    Thank you...

  6. #6

    Default Re: MTW-Redux 1.0 Released!

    To me it seems that your MTW 1.1 files have not been replaced with the mod files if you just get MTW 1.1.

    Unzip the mod files somewhere else.
    Then change the name to "medieval - Total War", if it is named "Redux - Total War", otherwise leave it the same.
    Then drop it (or copy it) in the "Total War" file in "Program Files" (if you have installed MTW 1.1 in the automatic way).

    This "should" do the job.
    Are you shure you upgraded to 1.1 (check in the options menu after opening the game what version it tells you it is).

    Hope this will help. Otherwise Ax will have to do the work.

  7. #7

    Default Re: MTW-Redux 1.0 Released!

    Quote Originally Posted by William the Silent View Post
    To me it seems that your MTW 1.1 files have not been replaced with the mod files if you just get MTW 1.1.

    Unzip the mod files somewhere else.
    Then change the name to "medieval - Total War", if it is named "Redux - Total War", otherwise leave it the same.
    Then drop it (or copy it) in the "Total War" file in "Program Files" (if you have installed MTW 1.1 in the automatic way).

    This "should" do the job.
    Are you shure you upgraded to 1.1 (check in the options menu after opening the game what version it tells you it is).

    Hope this will help. Otherwise Ax will have to do the work.
    Hmm tried this with same results.......maybe im missing a step or something...

  8. #8

    Default Re: MTW-Redux 1.0 Released!

    Quote Originally Posted by Achilleslastand View Post
    Hmm tried this with same results.......maybe im missing a step or something...
    Let's see if the Redux files were copied in your MTW 1.1.
    Go to "campmap/startpos" and see if the files "ReduxSP", "ReduxSPC", etc are in there.
    If not then you didn't install right. If yes then wait for Axalon to give an answer.
    It's very frustrating . I've had stuff like that happening.
    I actually had problems with using MTW 1.1, but I upgraded up to VI 2.01 and my problems were gone.

    It's a fun game. I'm gonna go play .

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