Well, you know, sometimes you just have to give something back.
Anyhow, just for your info, I spent a fortune in dark chocolate (not flowers) and was then allowed by headquarters to use my good old computer (related to http://www.twcenter.net/forums/showt...96#post3715296). Of course, I could not wait until the release of VI upgrade, so I have comments on both the pre and post "patch" releases. And yes, as you could have guessed, I am using the VI2.01 version.
First of all, installation worked flawlessly, so no complains there. Stability is just a charm, no problem whatsoever. I read somewhere about the "clone" bug, but I do not think I have suffered from it (anyway since I do not really know what that is this is just a guess).
Pre VI-Upgrade campaign
Playing with Italy on hard (I know I am a sissy, but I had not played MTW for more than 4-5 years). I found it rather easy, as money rolls in through Venice (4.5k a turn now). I must have played something like 50 turns/years (??? sorry but I do not even know whether that is the same). Managed to take all the Italian peninsula and Sicily, nowadays Croatia and Bosnia-Herzegovina, South France, Crete, Rhodes and Malta islands (Cyprus was captured by the Saracens) and Milan. Campaign bullets, aka my thoughts (most likely some are hardcoded issues):
- Italy gets too much money (don't know after VI upgrade)
- AI cannot handle see trade, my ships are the only ones there (after getting rid of some nasty pirates) creating a trade network covering most of the map. Maybe sea trade needs to be reworked or tunned down for the player?
- Italy is the richest, strongest and most developed country in the game.
- Islands did not have any garrison (just disembark and the province is yours)
- High-tech Italian units are inexpensive and easy to get (maybe related to first point?)
- No wars apart from my own have broken out, but there are some MAJOR standing armies out there
- What's up with all those alliances between everybody?
- Abbey picture which has been mentioned and fixed
Post VI-upgrade campaign
Playing with the Russians on hard (yeah, read above comment). So far, played ~75 turns/years. Ok, I did NOT find this one easy. Money is very difficult to come by, cheap troops are not that good and there are some "scripted events" that did not make it easy at all. The initial development is not that good and it is difficult to find funds to improve your provinces, which means you will see the "not enough funds" quite often.
Regarding stage, I own the north-east part of the map, from Lithuania and Kiev to Khazar (Lithuania was thereby eliminated by Russian might). Only recently I managed to start some sea-trade network that is giving me some money. Novgorod is my best province now (2k per turn), followed by Livonia (spelling???) and Finland (which is a crappy province, so you can imagine the rest of the empire). My thoughts:
- Civil Wars. Don't think they were there in vanilla MTW/VI. They are THE BEST feature I have found in Redux so far, mostly for the role playing kind of players. They can be devastating for your empire though. After two plots against my King/Prince, I just found out I have to kill any low-loyalty heir in my kingdom. Since then, I have been doing a lot of suicide missions
.
- Again, AI cannot handle see trade, my ships are the only ones there (this time, I was not even bothered by pirates, just a single ship) creating a trade network covering most of the map. Maybe sea trade needs to be reworked or tunned down for the player?
- High-tech Russian units. They might be good, but they are so damned expensive (purchase and upkeep) I cannot even think about buying them. Maybe tune down a bit? I do not know what is going to happen when I have to fight some large Catholic power, whose units are supposed to be better.
- Again, too many alliances between nations. Everybody is allied to everybody (ok, almost since I lost some allies when I attacked Lithuania)
- Now, here is a good surprise. AI HAS BEEN QUITE ACTIVE. Portugal was destroyed by the Moors, Hungary by Poland (???), Poland was displaced from the Baltic by the Norse/Danes, England has finally conquered the whole island, and the Byzantines look really threatening on my southern borders.
- The Moors are the richest, the French the strongest and the HRE is the most advanced.
- I keep on discovering assassins from the Moors, sometimes several a turn.
- All-and-all, a very interesting campaign.
Well, definitely no game breaking bugs, or even annoying bugs, just minor misspells here and there (specifically verbal tenses but that was to be expected from a Scandinavian. Sorry had to mention it, living in DK and sharing office with a Norwegian, so they laugh about my English pronunciation and I do it about their English grammar).
Ok, that was all for now. Sorry for the long post and personal comments, but since this seems to be a very specific thread I would not imagine anybody getting too upset about that.
Cheers everybody,
Joh
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