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Thread: MTW-Redux Beta Released!

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  1. #10

    Default Re: MTW-Redux 1.0 Released!

    Hi Hugalu, (don’t take offence about the load-screen, there have been such related problems before)


    * What about the ant-thing? What about that? I really like some answers on that….

    * You have yet to report in the results of the corrupted-save-check I offered you. That way, it will become clear if it is a corrupted save or not. It sure would explain things...

    * Is your version really 2.01? (I am just making sure here, that’s all.)


    Your bug is actually unheard of… As I said I have run redux thousands of times and never anything like what you are describing. Besides, redux has been public for over two months and a problem such as this one you are describing *would* have been discovered. Especially since we were actually bug-hunting for over a month, so I am sorry, but I find it very hard to believe that it is a bug. My guess is that your install is not in perfect order, and for some reason, it may lack a unit-icon or something like that (god knows why, and that is very unlikely since that would have been discovered as well). It’s either that or a corrupted save (I believe it is a corrupted save).

    As for the AI, don’t be so fast in judging it based on one single campaign. It changes much from campaign to campaign. There is a lot of external Intel on this very thread, apart from my own experiences with it, that paints a very diffrent picture. The AI behaviour is a subject wide open for debate. It’s unpredictable; it can both defensive and offensive. However, it does have a tendency to prepare itself before it goes to war (maybe you are unaccustomed to that, I don’t know). And, in a general sense it still is the coward of the original game, since that is all hardcoded.

    Anyway, I hope you are having an intresting and fun game in spite of all the strange problems.


    - Cheers
    Last edited by Axalon; 10-23-2008 at 04:09. Reason: Thats a secret...

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