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Thread: MTW-Redux Beta Released!

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  1. #1

    Default Re: MTW-Redux Released!

    Hi and thanks a bunch guys...


    Mark

    Yeah, I sure hope so…


    Sorena

    By the way it sounds you had the kind of campaign I was hoping for as I designed Spain. Excellent! She-hulk be praised! However, does the adventure have to end there?

    After all, the world of redux goes far beyond the “dreaded” Spanish campaign, there is a ton of things to explore and master in all 8 standard factions which all do provide different and rather unique game-experiences. Besides, no redux-campaign is the same - even if we do use the same faction and difficulty. Redux have an extreme replayability capacity which is a rare trait these days – use it.

    If tough is your thing, try Poland* and see what happens (some survive it, others perish. Hopefully they had fun regardless). The HRE is another worthy candidate, smack in the centre and will offer good clean pixel-slaughter on multiple fronts. Just thinking out load….

    *Knight of the Rose, (a “redux daredevil”) did an excellent article/report on that back in 2009 which I
    plan to post up somehow – I just have not got around to it. I totally should post it up here someday.


    ELadimari

    By all means knock yourself out with Redux… It is voluntary, after all…

    Anyhow, travelling into redux-territory out of XL might mean more changes then some (not all) people are prepared for. XL and Redux are very different projects - apples and oranges basically - designed with different and sometimes outright conflicting ideas and notions. Thus, don’t ever expect to have similar circumstances and results in redux (whatever it may be). The circumstances are different and thus so are the results. Whatever works and may be successful in XL is not necessarily valid in Redux – and thus never expect it to be.

    As long as you keep that in mind, you might enjoy redux just as much as others do. It’s tougher and more complex in general (it's simply a matter of design) and it helps if such traits appeal to you.

    - Cheers
    Last edited by Axalon; 08-25-2010 at 13:44. Reason: Clean up...

  2. #2

    Default Re: MTW-Redux Released!

    Ok, some previews on new redux for you folks (and in proper order)…



    To start things off we travel north to pagan and Norse territory, from top left we have Norse warriors, Norse spearmen, the druid (agent), Norse pathfinders and heathen berserkers

    The Norse pathfinders will replace the Norse scouts – it is essentially a change of name but I think the new one suit them better and is a bit clearer. The druid got some juicy Stonehenge-stuff going since I thought that would be cooler the just some plain forest as in the old pic (which may be more accurate in a historical context but who cares, right?). And of course I have created a new face for him as well. The berserkers finally got a picture that I am satisfied with – the same goes for the two Norse units as well. These Norse units will now look more fearsome – as they should (and they reflect somewhat better the other related new unit-GFX as well).




    On this screen we travel east and essentially the regions of orthodox-culture, from top left we got halberdiers (orthodox version), light cavalry (orthodox version), Russian knights, peasant horde (orthodox version) and light militia (orthodox version).

    Previous redux (and the original game) all too often used the same pics for various units regardless of culture – one might say that this is an attempt to remedy that somewhat - since I think different cultures should have different pics (at least some more then before). Hope you guys like it.




    More on the orthodox theme, from top left we have palace guard, dragon order knights, cataphract regiment, Slavic foresters (remake) and Russian infantry (remake).

    The palace guard unit is going to replace the Russian palaceguards and will be available exclusively to Russia and Hungary (the dragon order infantry will probably be removed as well due to this new unit). The cataphract regiment will be a new “super” formation for Byzantium – while daunting to face in battle - it will cost plenty of cash and take time to develop (and it will be expensive to maintain as well). Still, as with everything else it will be possible to do something about them if one ends up having to face such a formation in the field. Arrows and spears would be my recommendation to all who want to try ‘em on in the new redux – once released to the public, that is. Finally, the Slavic foresters and Russian infantry finally got infopics that I am more satisfied with.

    Ok, thats it for now.

    - Cheers
    Last edited by Axalon; 08-25-2010 at 13:35. Reason: Clean up...

  3. #3
    Thread Necromancer Member Vantek's Avatar
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    Default Re: MTW-Redux Released!

    That looks great Axalon! Good job keeping this game alive and fresh!

  4. #4
    Member Member Geezer57's Avatar
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    Default Re: MTW-Redux Released!

    Quote Originally Posted by Axalon View Post
    [COLOR=black][I]Ok, some previews on new redux for you folks
    Looking good! I'm anxiously awaiting the release of the new Redux.

    Thanks Axalon!
    My father's sole piece of political advice: "Son, politicians are like underwear - to keep them clean, you've got to change them often."

  5. #5

    Default Re: MTW-Redux Released!

    Hi and thanks guys, here are some other previews…




    From top left, we have infopics for Spanish raiders, Saxon heavy spearmen, Saxon warriors (infantry), Frankish infantry (remake) and hospitaller foot knights (remake)…

    Now, the Spanish raiders marks the return of the MTW "jinette"-concept to reduxed battles after a rather long absence there. And yes, they hurl spears if given the chance and can do much damage if allowed to do so (they must still have the chance for it). The Saxon heavy spearmen will replace the old and more diffuse “Saxon infantry”-unit and thus making things clearer. Saxon warriors finally got a pic that do them better justice (the old one had wrong weapon for starters). As for the hospitaller fotknights (along with all western orders) now have distinctive shields in the pics to set them apart from other foot-knights and orders.




    In this one we have (from top left) Spanish lancers, pikemen, Spanish champion, archers (plain) and halberdiers (Catholic).

    Well, I was never really satified with the old pic for the lancers so I finally came around to change it. Same story for the pikemens as well essentially. The Spanish champ turned out to be quite a challenge to create a pic for - that would also satisfactory work with the concept – I eventually ended up creating this one and I think we finally have a winner for it. The new archer pic is the result of me not being entirely satisfied with the old one - same thing for the halberdiers (there is yet another version for orthodox factions as already shown).

    Feel free to post up questions and comments on this if you got any. Ok, that's it folks….

    - Cheers

  6. #6

    Default Re: MTW-Redux Released!

    Well first let me say THANK YOU!!!! for your hard work and others that help make the Redux!I end-up installing Redux because of the "crash to desktop" issue I was having, the game is so awesome that I had to play it again!
    Your files FIXED my issue and the game is stable!!no more crashing!I can play for hours!!
    Redux is tough but I like it, If I may suggest would like to see the same amount of factions from the original game, I really enjoyed factions that no longer are present BUT If it wasn't for Redux I wouldn't be playing at all!!!
    2010 is almost over...looking forward to the next edition!!!
    Really like the screen shots, keep it coming!

  7. #7
    Member Member Leith's Avatar
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    Smile Re: MTW-Redux Released!

    Well, I for one appreciate all the good efforts you've been making and look forward to playing your next release. By the way , are you planning to create other mods ? If so I might be able to help. Been tinkering with Hellenic Total War Bifs and it seems I can come up with modified ones that would suit ancient and medieval warfare alike. It just takes a lot of time but with proper motivation I could be persuaded to find the time. :)

  8. #8

    Default Re: MTW-Redux Released!

    How is version 3 coming along?

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