Hi and thanks a bunch guys...
Mark…
Yeah, I sure hope so…
Sorena…
By the way it sounds you had the kind of campaign I was hoping for as I designed Spain. Excellent! She-hulk be praised! However, does the adventure have to end there?
After all, the world of redux goes far beyond the “dreaded” Spanish campaign, there is a ton of things to explore and master in all 8 standard factions which all do provide different and rather unique game-experiences. Besides, no redux-campaign is the same - even if we do use the same faction and difficulty. Redux have an extreme replayability capacity which is a rare trait these days – use it.
If tough is your thing, try Poland* and see what happens (some survive it, others perish. Hopefully they had fun regardless). The HRE is another worthy candidate, smack in the centre and will offer good clean pixel-slaughter on multiple fronts. Just thinking out load….
*Knight of the Rose, (a “redux daredevil”) did an excellent article/report on that back in 2009 which I
plan to post up somehow – I just have not got around to it. I totally should post it up here someday.
ELadimari…
By all means knock yourself out with Redux… It is voluntary, after all…
Anyhow, travelling into redux-territory out of XL might mean more changes then some (not all) people are prepared for. XL and Redux are very different projects - apples and oranges basically - designed with different and sometimes outright conflicting ideas and notions. Thus, don’t ever expect to have similar circumstances and results in redux (whatever it may be). The circumstances are different and thus so are the results. Whatever works and may be successful in XL is not necessarily valid in Redux – and thus never expect it to be.
As long as you keep that in mind, you might enjoy redux just as much as others do. It’s tougher and more complex in general (it's simply a matter of design) and it helps if such traits appeal to you.
- Cheers
Bookmarks