Hello again Daigaku, I have moved your last post to the "Redux: debug area"-thread where it belongs. Anyways, let’s see what brought with you here this time…
This is due to building-requirements... Norse Cavalry can get +2 valor once a "Master Horse Breeder" is built. The others can't due to building-requirements....Originally Posted by daigaku
Essentially true…. This is reflected with the Norse superior capacity to build fleets for naval operations – including trade… Few, if any, factions has it as easy as they do on such stuff. Good, fairly cheap and fast ships that’s easy and fast to build. Still, they don’t get as advanced in trade-orginization as other factions can be (if maxed out). And, no offence taken...Originally Posted by daigaku
You do that…Originally Posted by daigaku
No problem… I would however suggest that you try to format things with various BB-code so your posts get easier to read here. Again, use the provided link above (in my previous post) to find out about the details.Originally Posted by daigaku
As I understand it, the moral bonuses (out of buildings) do not stack. If you build something that grant higher bonuses (say +4) then you get that instead of the previous level of bonus of (say +2, for instance)…. This is how the engine works, I'm told. I think the max is +5 moral for the Norse – If I remember this right. If so, no other faction - save the Lithuanians - can get as much bonus...Originally Posted by daigaku
I liked the idea of a pagan reminiscence on the British Isles, an echo of pre-Christian times if you will - so I let some stuff be available there to reflect it – the druid and stone circles are expressions of that. Druids do spread the pagan ways and zeal – and they are popular targets for Christian-paid assassins because of it…Originally Posted by daigaku
Nah, no corruption... It is rather that I don’t like to have every (non-pagan) building to be instantly destroyed just because some pagan (or different culture) faction manages to take the province – as it is in the regular MTW-designs. Instead I made sure that some/more stuff still stands even if you belong to a different culture. Essentially, not everything disappears of what once was the previous standing tradition/order of that province. In order to get everything cleaned out -all such stuff must be done manually. Reflecting a more determined and deliberate doctrine of the conqueror to do so. People usually carry on in their old ways until forced to change it by the government/crown. There certainly are a lot of examples of that anyways – and Redux reflects that somewhat in its designs.Originally Posted by daigaku
You are unlikely to get much gains other then the stability bonuses it provides in this case. You still can’t build any troops because of that building, while you may still develop it in some cases – if you have the coin to spare…
In short, no.... How about of "Stonehenge"? That's why....Originally Posted by daigaku
As for units and availability-stuff in general, I'll deal with that in next post....
- A
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