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Thread: MTW-Redux Beta Released!

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    Default Re: MTW-Redux Beta Released!

    Quote Originally Posted by daigaku View Post
    Now, I try to adapt to the possibilitiey and strengths of every faction. As Norse, the increadible infantry was the way to go for winning every single battle(and worked for some 95%), with the English it´s the mix of Longbow/Forester, Claymore and mainly Saxon/Irish units to break the foe. Starting Russia, it will be the multipurpose Cavalry to "make my day" (hopefully there is a "fast moving" unit with bow and sword, with some melee ability)....And, for my taste, it "pulls even" if having Foresters with those few men, peppering units of 60-100 men, and if necessary taking up the melee with the reminding foes. Due to this, my army is always some 200-400 men less than the enemy.
    Ok, fair enough, its a valid argument.

    Quote Originally Posted by daigaku View Post
    btw, it seems you gave the Foresters the same range as the Longbows. Did I see that right?
    Yup, you did...

    Quote Originally Posted by daigaku View Post
    Fleet: Had the same stuff in Vanilla. Sometimes it was necessary to have full-stack fleets from the Strait of Gibraltar up to Finland just to keep my trade going. So from the experience, I know the problem and can handle it. It was just surprising that they didn´t even keep some ship at their coast for trade. Would have made some difference, those regions along the Eastern Mediterranean giving quite some income.
    The problem is not if the player can handle it or not - but the AI - and how it screws up with ships. Building too many (when it should not), placing and using them all wrong etc. etc. That stuff is the problem and I as a designer have almost zero means/parameters to fix that. That circumstance is the real problem here. Anyway, the RXB1004e makes trade a bit tougher in general. Ships cost more, even to support, overall making it somewhat harder to set up and maintain trade-routs. All that stuff will probably eventually find its way to the v.1.1-version as well, somehow I would imagine. As I typically strive sync both versions as much as possible.

    - A
    Last edited by Axalon; 12-15-2013 at 04:22.

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