nice work Axalon ...
looks much more alive .
nice work Axalon ...
looks much more alive .
Great stuff as usual Axalon. The new map is more atmospheric and varied. The new farming techs are good at slowing down the rate of improvement, I have yet to see how the AI uses it.
Thanks for posting guys...
Jingo, as far as I can tell the new farming system of RXB1007, hits both player and AI in terms of speed. General development of any province are typically and clearly slowed down. However, a skilled player will always outperform the AI - no matter the designs. This change basically "even things out" somewhat in terms of speed - as the player will now inevitably need longer time/more turns to set up a functional economy in any province, just like the AI (assuming we do this from scratch). This, before she can seriously focus on events beyond her borders - so to speak.
I have not run a ton of tests on this, but from what I have seen so far it seems to work (as intended). It should work well in theory, at least... At any rate, it certainly is harder to generate cash now, as it takes more time and investments to get there, and on top of that, several prices/costs have been (deliberately) increased too. Feel free to monitor this aspect of the Redux more closely if you like, and share your findings here. I would speculate that some AI-factions (HRE, Poland and Russia, for instance) will probably have a harder time dealing with this farming-model then other factions (ultimately, needing more time). On the other end, "supremacy-bonus-factions" like Byzantium, Moors and Saracens are probably hit much less by it...
- A
A happy new year folks... The customary notes to self...
Redux & 2017:
*************************************************************
Releases: RXB1007, and some hotfixes...
Downloads RXB1007: 498
Downloads RXB1006: 739
Views in 2017: +48.000 (!), this thread... (the TWC Redux-thread had +46.000 views)
Posts in 2017: +18 & 11 where mine, this thread... (the TWC Redux-thread had 51 posts & 20 was mine).
Well, its the end of 2017 and Redux is still around (even here at the Org!) and its almost 10 years old at this point (as a public entity). Imagine that! MTW is still around too, and that is a freaking 15-year old game by now. To me, this whole circumstance is exceptional and extreme all over, as I have never ever played - or modded - ANY videogame like this. Its totally unique for Redux and MTW. And I can't really explain it, other then I clearly still like 'em somehow (otherwise I would have left it behind long ago, obviously), despite all things and all the time passed. Its just unbelievable and extreme. Who would have believed any of this back in 2008, right?
- A
2000+ Downloads!
As of this week the RXB1007 managed to reach 2000+ downloads! Obviously this is good news for Redux on general terms, as it definitely shows that this mod still generates much interest and players after all these years (10 in fact!). Typically, I consider any release (Redux or otherwise) that manage to go north of 500+ downloads to be a success far and well beyond rational expectations - that for any material - but especially so for all stuff that does depend on/apply to ancient/old games - such as MTW. So these news/statistics are welcome yet unexpected success for the RXB1007 as such, but also for the Redux-project in general. Obviously I am very happy about all this stuff...
Any comments/thoughts on all this?
- A
Hello and congrats, Axalon. It's only natural that Redux continues to generate interest as it is one of the best MTW mods out there in my opinion. Thank you for the many hours of joy your mod provided me with. Cannot wait for the next release.
Hi Leith and thanks for posting (as always),
Umm, I have no idea when the next release of Redux will be at this point, its TBA essentially. And whenever I do, I will obviously post some note about it right here... And just maybe, you might be able to have some more adventures in "Redux-land". We will see. Anyhow, thanks again Leith...
- A
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