15 years and counting…
Today, exactly 15 years ago I publicly released MTW-Redux for the very first time. That version was in retrospect pretty faithful to the original game and its designs. Much of that changed with the RXB1000 release in 2011. In that release the much of the foundations/framework for the “modern” Redux was introduced, and a significant departure from most CA-designs was initiated too. Over the years Redux certainly have changed plenty, and hopefully for the better in most regards – that has been the goal for sure. In 2023, the RXB1007 soldiers on and stands at some 6000+ downloads and though traffic and activity has decreased considerably from the heydays of 2008-2010 – people still download and play Redux it seems. I have more then once considered creating yet another release, but for various reasons it have been put on a backburner several times so far. So, it has yet to happen.
Anyways, it certainly has been an interesting ride for me going public with this ‘ol MTW-project. Also, my thanks to all folks who helped out with Redux over these 15 years (be it bughunters or otherwise).
- A
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