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Thread: Texture memory problem.

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  1. #1
    you ain't seen me, right!!. Member satanea juda's Avatar
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    Default Re: Texture memory problem.

    Can I ask which textures caused the problem,? it seems that anything from sprites to unit files can give this msg..

    And was (OWTTE) included in the msg,? I've not seen that before.

    oh and what's (BC1/DXT1) .. is that a gimp file type?..

  2. #2
    Bassist, God and Modder Member Thor the Bassist's Avatar
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    Default Re: Texture memory problem.

    Quote Originally Posted by satanea juda View Post
    Can I ask which textures caused the problem,? it seems that anything from sprites to unit files can give this msg..
    Building model textures - its what I do.

    Quote Originally Posted by satanea juda View Post
    And was (OWTTE) included in the msg,? I've not seen that before.
    OWTTE = or words to that effect

    Quote Originally Posted by satanea juda View Post
    oh and what's (BC1/DXT1) .. is that a gimp file type?..
    BC1/DXT1, BC2/DXT3 and BC3/DXT5 are all compression types for the .dds file type. BC1/DXT1 is the smallest compression type but it has no alpha channel. BC2/DXT3 and BC3/DXT5 are larger and have alpha channels so sometimes have to be used. I believe the game kicks the error at you when a texture doesn't have any of the compression types (there are other compression types but I dont know what they do).

    Building for the Future of METW

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