The way MTW and STW handle the recruitment and training of troops whilst the accepted method of C&C style strategy games is a little cliche and not very realistic.

Has anyone considered any alternative idea's?

Personally my favourite for medieval strategy games was the approach used in Lords of the Realm where you paid for the weapons but then had to recruit peasants to train. The nice touch being that this reduced your peasant labour force and so reduced your realms food production and craft output. It was a nice balancing mechanism between 'swords and ploughshears' which worked well.

So what was the real cost of training a knight and how did a King ensure that he had sufficient for the battlefield????


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Didz
Fortis balore et armis