i like them execpt the faces look like he taking a painfull dump
i like them execpt the faces look like he taking a painfull dump
Thank you sir for these excellent skins, I´ve used and enjoyed them very much ever since you uploaded them.
It may be uncalled for but in the light of the other comments here I´ve decided to, respectfully, give you some feedback aswell.
First of all I really like the slim legionnaires, their grimy tunics and dark and amazingly well-made lorica hamatae, and the little details in the bronze surface of the galea ( like those near-invisible circular patterns which seems a common occurance on similar bronze-works ) but the color of the bronze seems off; too yellowish and not enough reflection/light, and they appear a bit misplaced when near other bronze-wearing units, even though bronze comes in many shades. Speaking of colors those of the scuta do not resemble the drab red and yellow otherwise seen with the romans in EB, so there might be some inconsistency with centurions especially, not that I cannot appreciate the "louder" color which, with the high resolution, lends to a sharper appearance without the screaming of color of some mods or vanilla RTW. Now, in regards to their faces I believe that what puts some people off about them is, as with the very beautiful Cohors Imperatoria ( I find it worthy of repeating that I love those skins, despite their minor bulkiness when compared to other units ) and Evocata + late centurions of vanilla EB, their original and highly detailed faces where most are accustomed to RTW´s standard manner of portraying facial features, which is in many ways a style of its own; rather compact, thin-lipped and grim-faced, usually with the helmet covering the forehead as far as the eye-brows and the eye-region in varying degrees of shadow. This style, in EB where almost everything has changed perhaps most visible still in the roman faction, often gives the units a "stoic" expression when up close, as of battle-hardened men cut in stone ( whereas yours look more alive ), but also seem appropriate enough for a neutral, somewhat nondescript appearance when viewed from above, working in favour of the illusion that they are not all clones. It is clear when mixing the sharply drawn eyes and brow of your units with other more standardized faces ( my comparison is between other units of the same faction mainly ) that there is an inconsistency of styles, and the legionnaires´ unshaven condition which I like very much by the way, also adds to this. I have no problem with this variety however and when moving the camera just slightly this difference becomes unnoticeable and they match splendidly with the abovementioned vanilla EB Imperatoria and Evocata skins.
I hope my intention is not mistaken as your work is much appreciated.
Last edited by Skandinav; 08-25-2008 at 05:54.
Skandinav summs up the new cohortes neatly and succinctly.![]()
I was once alive, but then a girl came and took out my ticker.
my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).
tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!
"We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode" -alBernameg
yeh... I think we got used to the old -not impresive- faces...
I've just downloaded the new skins and I absolutely LOVE em'!really they're amazing
proper good job mate , now I can't wait to get the marians
perhaps this new skin could be incluided in EB 1.2![]()
Mini-mod pack for EB 1.2 for Alexander and RTWSpoken languages:
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(just download it and apply to get tons of changes!) last update: 18/12/08 here
ALEXANDER EB promoter
Thank you guys!!! I'm really glad you like it!!!
Thank also for your suggestions about reflexions, and shield color. I'm not sure however when I'll be able to do them, according to the fact there is overwhelming work on EB2 at the moment... And I understand the face problematic, but I think that for the moment the time required to improve them slightly is just too high. (There probably mapping extension and/or compression on them.)
But stay tuned, it will surely comes!!!
Regards
Martel
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