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Thread: A case for the removal of the Augustan Reforms!

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  1. #1

    Exclamation A case for the removal of the Augustan Reforms!

    Being a great fan of the Romans this is not something you might expect. Nevertheless I feel the imperial reforms must be removed. I will explain why.

    EB2 will have about 10 new factions. These factions need troops. Every troop takes a unit slot. The unit limit has however not risen at the same ratio as the faction limit has. The Romans have 4 reforms and therefor use up a large amount of the unit limit. By removing the imperial reforms 7 unit slots are freed.

    -Imperial legionary cohort
    -Praetorian cohort
    -Praetorian cavalry
    -Western auxillia
    -Eastern auxillia
    -Cavalry auxillia
    -Archer auxillia

    These slots can then be used to create new interesting units for the new factions.

    A second reason is that these troops are not necessary. The Imperial legionary cohort is basicly the same is the republic one. The Praetorians can only be recruited in Rome anyway. 2 Slots for a bodyguard is quite expensive. The auxillia can be replaced by local troops, gallic cavalry auxilla, syrian archers etc.

    The third reason is that the reforms happend at the end of the timeframe and it also assumes that the transition from republic to empire was inevitable. With major reforms the republic might have survived.

    The fourth and last reason is that only a few people reach these reforms.

    I hope I won't be lynched for this.

  2. #2
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: A case for the removal of the Augustan Reforms!

    you traitor of the SPQR...

    na JK... I don't know... I might loose interest to play with Rome... getting augustans is always an objective to me (though I haven't reached them so far )
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  3. #3
    Barely a levy Member overweightninja's Avatar
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    Default Re: A case for the removal of the Augustan Reforms!

    Seconded, never acheived the Imperials without editing EBBS.

  4. #4

    Default Re: A case for the removal of the Augustan Reforms!

    Think of it this way: the world is a Roman zoo with animals waiting to be butchered. More animals means more fun.

  5. #5

    Default Re: A case for the removal of the Augustan Reforms!

    Quote Originally Posted by Remco View Post
    Being a great fan of the Romans this is not something you might expect. Nevertheless I feel the imperial reforms must be removed. I will explain why.

    EB2 will have about 10 new factions. These factions need troops. Every troop takes a unit slot. The unit limit has however not risen at the same ratio as the faction limit has. The Romans have 4 reforms and therefor use up a large amount of the unit limit. By removing the imperial reforms 7 unit slots are freed.

    -Imperial legionary cohort
    -Praetorian cohort
    -Praetorian cavalry
    -Western auxillia
    -Eastern auxillia
    -Cavalry auxillia
    -Archer auxillia

    These slots can then be used to create new interesting units for the new factions.

    A second reason is that these troops are not necessary. The Imperial legionary cohort is basicly the same is the republic one. The Praetorians can only be recruited in Rome anyway. 2 Slots for a bodyguard is quite expensive. The auxillia can be replaced by local troops, gallic cavalry auxilla, syrian archers etc.

    The third reason is that the reforms happend at the end of the timeframe and it also assumes that the transition from republic to empire was inevitable. With major reforms the republic might have survived.

    The fourth and last reason is that only a few people reach these reforms.

    I hope I won't be lynched for this.
    Seconded. Despite playing EB since 2006 or thereabouts, I have never made it to the imperial reforms... If we had unlimited unit slots would be great to have everything, however they seem to be unjustified given the resources taken for the amount of pleasure given. Much more fun would be more units for other factions (or even more for early Rome!) that everyone can enjoy from the get go. For what its worth from someone who does not actually help create the game.... but just plays it far too much...

  6. #6
    Member Member brymht's Avatar
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    Default Re: A case for the removal of the Augustan Reforms!

    Disagree. I'm a big fan of playing Romani; and have been able to get the Augustan reform once. Playing the new (admittedly big headed) units was a blast, and give a reward for continuing a long campaign.

  7. #7
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: A case for the removal of the Augustan Reforms!

    I'd be all for removing the Augustan reform, hell I've never even reached the Marian ones, never mind playing right down to 6AD.
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  8. #8

    Default Re: A case for the removal of the Augustan Reforms!

    Quote Originally Posted by brymht View Post
    Disagree. I'm a big fan of playing Romani; and have been able to get the Augustan reform once. Playing the new (admittedly big headed) units was a blast, and give a reward for continuing a long campaign.
    You are right but Rome is not the only faction. To much resources are used up by Rome.

  9. #9
    Death and Glory TW modder Member Flying Pig's Avatar
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    Default Re: A case for the removal of the Augustan Reforms!

    Hmmm... I'm all for re-skinning the imperial cohort, but no roman empire... seems almost sacreligious to me! A classical mod with no Imperator...
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  10. #10

    Default Re: A case for the removal of the Augustan Reforms!

    I'd rather they stay, but if there is no other alternative when factoring in the added factions...

  11. #11

    Default Re: A case for the removal of the Augustan Reforms!

    It would be more benefitial to remove the imperial units and use them for other nations.


  12. #12

    Default Re: A case for the removal of the Augustan Reforms!

    I think the fact that no EB team member has come in here and told us that this won't happen could perhaps mean that this will be the case, and the Augustun Reforms will be removed...
    -Parcere Subiectis et Debellare Superbos-

  13. #13
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: A case for the removal of the Augustan Reforms!

    Quote Originally Posted by Turnus View Post
    I think the fact that no EB team member has come in here and told us that this won't happen could perhaps mean that this will be the case, and the Augustun Reforms will be removed...
    or they are thinking about it...
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  14. #14

    Default Re: A case for the removal of the Augustan Reforms!

    It may very well be too early to tell.

  15. #15
    EBII Bricklayer Member V.T. Marvin's Avatar
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    Default Re: A case for the removal of the Augustan Reforms!

    To remove Augustan reforms and trade them for new units for new factions is an excellent idea!!! (otherwise why should we have new factions?) It is a matter of ballance - it has nothing to do with whether one likes the imperial units or the Roman Empire or not. Simply, given a certain number of unit slots and increased nuber of factions, it is only natural that some old units will have to go - and the augustans seems the most natural candidates for that, especially given the fact that they came so late in the game and that S.P.Q.R. have polybian and marian reforms already.

    I think, however, that it will still be nice to leave the Imperator trait (and some nice ancillary maybe) in place and make it hereditial just for role-playing purposes.

    As to the skins idea, I am afraid that it will not work, beacause the skins are defined by the faction ownership and here we would have two different skins for the same unit owned by the same faction, which is probably impossible.

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