- my first balloon, from Mouzafphaerre
- LS balloon
Modo Egredior
https://www.perseus.tufts.edu/cgi-bi...ookup=Plb.+toc <- read this!
"Do you know what's worth fighting for?
When it's not worth dying for?"
Kudos to you strategos for admitting that.
I sometimes play the hard (not the Nigh-Impossible ones) on H/H because of the challenge (campaign on H because of a more reasonable diplomacy AI and no rampaging rambo psychos who won't surrender even if they have NOTHING left), but VH/VH? That's some kind of fun-killer in my eyes...The gigantic boni for the battle AI is more than ridiculous, while the "Hard"-bonus also is ridiculous of course, but makes the campaigns very challenging, you really start looking out for every one of your units and you notice that your expansion is actually slowed down to AI level...I love not becoming the world's unbeatable superpower in the first 50 years of game gaining hundreds of thousands mnai every turn...
Well, to return somewhat to topic, I myself did manage to survive with Casse on H/H and as soon as you have secured all of Great Britan and Ireland the rest of the campaign is a cakewalk...
If you really want to pull your crazy VH/VH campaign off I highly recommend searching this forum for tips/gameplay guides for the Casse Faction, there happened to be many questions about how to play them
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