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  1. #1

    Default Just in case the team didn't find out

    This might be really useful with EBBS: http://www.twcenter.net/forums/showthread.php?t=169689
    The best is yet to come.
    ZX MiniMod: Where MTW meets AOE
    https://www.wmwiki.com/hosted/ZxMod.exe
    Now on beta 3 with playable golden horde!



  2. #2

    Default Re: Just in case the team didn't find out

    Ok what am I missing?

    What is so special about that thread?

    Just to remind EB team was pioneer in RTW scripting. Beginner/Intermediate scripting guides linked in this post are written by EB member.
    Last edited by LorDBulA; 08-15-2008 at 06:47.

  3. #3

    Default Re: Just in case the team didn't find out

    LorDBula, no offense meant.

    I'll quote what I thought to be interesting:

    Yes, the "On_display scripts\show_me\my_script.txt" part indicates this is the improved version of it, that only requires a single click on the advisor to launch the script.

    If you use the "speech only" mode then scripts do get launch automatically, just by clicking on a settlement or a character, if the player has set the advice level to anything other than "no advice".
    because it seems it is possible to relaunch the scripts automatically after reloading, without the trick of voice-only adviser.

    I was trying to add the line "declare_show_me" to my scripts, as you suggest, (it is the only thing that I had not tested from your method), and for some reason, now when I reload a game, as soon as I select a settlement/character or I press any button, the advisor appears and the scripts are automatically launched without the needed to click on the advisor portrait. Same than when you select voice-only advice, but I have checked that it is set to text+voice.

    I must say I'm not using exactly the same method than you, I use the event GameReloaded and an extra advice thread to relaunch the scripts, in stead of the use of "suspend_unscripted_advice true".
    And it seems that using your discovery of "on_display" and also the "declare_show_me", it is possible to make the scripts COMPLETLY AUTOMATIC
    Hope it helps.
    The best is yet to come.
    ZX MiniMod: Where MTW meets AOE
    https://www.wmwiki.com/hosted/ZxMod.exe
    Now on beta 3 with playable golden horde!



  4. #4

    Default Re: Just in case the team didn't find out

    Thanks. I just skimmed the text because it looked like simple introduction to scripting.

  5. #5

    Default Re: Just in case the team didn't find out

    Having followed EB for years I would never post something so basic if it did not contain interesting data.
    Not being a scripter I cannot fully evaluate it but apparently somebody found a way to start a background script without the advisor.

    Let me know if I'm wrong.
    The best is yet to come.
    ZX MiniMod: Where MTW meets AOE
    https://www.wmwiki.com/hosted/ZxMod.exe
    Now on beta 3 with playable golden horde!



  6. #6

    Default Re: Just in case the team didn't find out

    apparently somebody found a way to start a background script without the advisor.
    From what I understand you only dont have to click show me how button when advisor pops up (or is activated silently if advisor is set to voice only ).

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