Heh.. thank you. For some reason, the more map-fringe groups (Ethiopians, Sakae, Baktrians, Casse) are among the most fascinating to me, probably part of the reason the mod appeals to me.
The idea, like SH's mod, is to have the same magnitude number of troops in a literal sense (assuming you use Huge unit settings) but to adopt a scale where one "model" (man on the battlefield) actually represents a larger amount of men, much as one man with a big banner represents your army on the campaign map and to adjust it accordingly. The idea is very much in the spirit of the RTN mod, but allowing for easier adjustment (indeed, 1:1 would allow you to revert to vanilla EB) and for some sense of maximums and minimums (which would allow you to plan accordingly, particularily in relation to large lag chokepoints (6500 and 10,000 seem the worst culprits) and thus allow you to, in all but visuals and certain aspects of mechanics, play with tens of thousands of men.
It also makes for a more realistic campaign, since you can both get around the city population issue and embark on historically massive campaigns like that of Caesar's 4-legion strong expedition into Gaul or the invasion of the Italian mainland by Carthage (that is, if you are into recreating history).
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