That's too bad, it is a little gamey if you have to suicide him against some pikes.
That's too bad, it is a little gamey if you have to suicide him against some pikes.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
I don't play M2TW too often, so I'm not too aquainted with its triggers, but how's this: He goes to Rome no matter what, and you somehow get the option to support him or resist him (by gathering an army in the provinces, ala Brutus & Cassius).
However, I completely oppose any new units that would come from this reform. Rome takes enough unit slots as it is.
mmh i agree on one premise, other factions would have to have this too, for example a character with low loyalty and high influence and a king with low authority and influence, you can then choose to support them
Nice.
Let this thread die for another couple months before bringing it back.
Last edited by a completely inoffensive name; 12-02-2008 at 08:47. Reason: lol edit!
one last thing. I think the Augustan Reforms should be in the game if the team still decides to have the start and end dates still 272BC-14AD, because for the simple reason that the reforms were used in this time period. The roman republic didn't last until 14AD. If the start and end dates change, then I can see a reasonably reason to exclude the imperial troops. I don't think the Camillian troops should be removed though, because that would seriously reduce the Romani's factional troop selection by too much. and if the imperial units were to be removed, which faction would get the unit slots?
SPQRSPQR
Spoiler Alert, click show to read:
Spoiler Alert, click show to read:
I don't understand this. I am sure that back during the beta the Romani team had good enough reasons to eat up that many slots and implement the Augustan Reforms, even knowing that they would be so late that only a very small percentage of players would ever reach them. If the game ends on 14AD, then they should be represented because it is historical, that's it. Should the game end on an earlier date, keeping the reforms would be moot.
I think the Roman faction should be deleted and replaced by the Boii. After all, they existed in this time period. My point is that if by keeping the Augustan units means not including other units that were also used in this time period, this argument is moot.
Oh, I don't know... the new factions, perhaps? Those who have few as it is? It just doesn't seem very fair to me to give the slots to the faction that has the most, not when it's so extremely rare that anyone even gets the chance to train them anyway. Other factions could use them much better.Originally Posted by Pontius Pilate
Last edited by The Celtic Viking; 12-03-2008 at 13:54.
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