Quote Originally Posted by ArtistofWarfare View Post
Well to be clear myself: I'm not talking about a duel to the death between 2 player factions and the rest AI farm factions.

I'm talking about a real multiplayer campaign ...with anything from 3 players, to every faction controlled by players.

In that situation, my previous thoughts apply.

p.s.- Again, in that situation the blitzer is excomm'd almost immediately and DOES have an underdeveloped economy. Your army sacks/pillages and profits yes...but your Kingdom does not have a developed economy. Your economy stalls as soon as you get into a war with a faction who starts beating you on the battlefield. At that point you're at the old "decrease troops or start losing money" choice. A faction in that shape, taking losses, is hardly some blitzing war machine that is going to paint Europe it's own color.
The problem is, there's no such game as this. In the game we have, there is no "faction who starts beating you [the blitzer] on the battlefield." It just doesn't happen. Maybe if the game were modded to make all the AI factions fully-upgraded Timurid armies at the beginning it would but otherwise, uh, no.

That said, I enjoying turtling myself when I play the game. It's just how I like to do it. But clearly it ain't the most efficient way to go about things.