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  1. #1
    Member Lancome's Avatar
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    Default Re: Why Turtle

    But I dont think The Blitz dude would ever get to touch the Turtler early in the Game if their Factions are far away. One such example Britain(Blitz) vs. Egypt (turtle)... Perhaps by early mid game... but by then The turtler should have units able to easily hack away on the spearmen and Peasants.

  2. #2
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Why Turtle

    Care to test your hypothesis in my mad scientist's lab of death incarnate?
    #Winstontoostrong
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    Member Lancome's Avatar
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    Default Re: Why Turtle

    Quote Originally Posted by Askthepizzaguy View Post
    Care to test your hypothesis in my mad scientist's lab of death incarnate?
    Ok what if there is a random button and you end up being england and I Egypt... would you be able to Blitz me if you didnt know which specific faction I were to be.

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    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Why Turtle

    Quote Originally Posted by Lancome View Post
    Ok what if there is a random button and you end up being england and I Egypt... would you be able to Blitz me if you didnt know which specific faction I were to be.
    As long as we were not neighboring factions, and you did not use a blitz strategy, I feel confident that you will join the ranks of those I have vanquished.
    #Winstontoostrong
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  5. #5
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Why Turtle

    And PS, I have proven the greater the distance, the more royally screwed you are.
    #Winstontoostrong
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  6. #6

    Default Re: Why Turtle

    Quote Originally Posted by Askthepizzaguy View Post
    And PS, I have proven the greater the distance, the more royally screwed you are.
    If there are 4 factions under player control and I'm France, while you're the Byzantines - there wouldn't be a situation where you would be bee-lining it to my faction right off of the get go. And if you did, you just threw your chances of winning out the window.

    Let's be real...

    If we're far apart, by the time we do meet - I'm not 6 provinces and undeveloped. You might be bigger , but you're putting the ENTIRETY of what determines who wins a war into who controls more land.

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    Member Lancome's Avatar
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    Default Re: Why Turtle

    Quote Originally Posted by ArtistofWarfare View Post
    If there are 4 factions under player control and I'm France, while you're the Byzantines - there wouldn't be a situation where you would be bee-lining it to my faction right off of the get go. And if you did, you just threw your chances of winning out the window.

    Let's be real...

    If we're far apart, by the time we do meet - I'm not 6 provinces and undeveloped. You might be bigger , but you're putting the ENTIRETY of what determines who wins a war into who controls more land.
    Not to Mention Pizza's Large amount of troops and underdeveloped economy to support them in far campaigns.

  8. #8
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Why Turtle

    To be clear:

    I'm only referring to two-player, turtle versus blitzer games.

    And in all cases, 100% of the time, turtle loses. Ask those who have played turtle against me. Visit my duel thread.

    In all other cases, blitzer will lose because all the other nations rise as one to attack me. Two different arguments.

    If you would like to test your theory, in one on one campaign battle, I invite you to duel me to the death and see the results.
    #Winstontoostrong
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  9. #9

    Default Re: Why Turtle

    Quote Originally Posted by Askthepizzaguy View Post
    As long as we were not neighboring factions, and you did not use a blitz strategy, I feel confident that you will join the ranks of those I have vanquished.
    Most powerful, aggressive nations do feel confident...

    The problem is when you move 6,000 medium quality (but your best) troops into my provinces for your invasion and you lose the first battle along with 3,200+ troops.

    Now you're "at war" with me and there's no reason to believe you will win either than by sheer numbers. That's one factor out of hundreds.

    We're not even discussing specifics so this is degenerating. The point is that in a REAL mp campaign where everything is as is but it's players behind the factions, you wouldn't have one player to worry about...as there would be several on the map and the AI factions would basically be what rebels are in a single player campaign today.

    You really wouldn't be able to just blitz AI factions - and if you did, you know very well you'd be invaded by a player.

  10. #10

    Default Re: Why Turtle

    Quote Originally Posted by Lancome View Post
    But I dont think The Blitz dude would ever get to touch the Turtler early in the Game if their Factions are far away. One such example Britain(Blitz) vs. Egypt (turtle)... Perhaps by early mid game... but by then The turtler should have units able to easily hack away on the spearmen and Peasants.
    That's the thing: Either the turtler starts out bordering or semi enveloped in the blitzer's kingdom or they are located far away and there won't be any early clash between the two factions any way. Hence, by the time the faction's did clash - the turtler isn't some early period 6 province faction.

    If it's dozens upon dozens of turns into the game and the turtler has 12-20 provinces...regardless of how big the blitzer is there's absolutely no guarantee on that war. Clearly, the turtler will be fielding better quality troops and obviously wouldn't be short on numbers.

  11. #11
    Member Lancome's Avatar
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    Default Re: Why Turtle

    Thank you ArtistofWarfare... as for you Askthepizzaguy (aka Rummel) Blitz has its limits when Great distance is involved.

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