For some reason this game gets us thinking that turtling is the "standard" gameplay style and blitzing is a deviation.
However, after playing many, many campaigns, I really am convinced that blitzing is the way to go in terms of efficiency with the current game mechanics.
HOWEVER
I refuse to accept it and will continue to turtle because I want CA to improve their diplomacy and AI.If nobody gave a honk about turtling or reputations, there will be little incentive for CA to invest in the required areas.
I play turtle games because that's how I want Total War games to be. I want to play diplomacy.
If I wanted a game where relentless and defenseless offensive with masses of cheap troops win, I can always play Starcraft and mass more zerglings and mutalisks.
I want to stare at the campaign map rigorously calculating the effects and consequences of military actions and diplomatic initiations, and find thrill in the gamble between conquest and diplomatic consequences.
I want the damn world in the campaign map to respond to my actions other than scripted betrayals. I want the very hard difficulty to counter my army composition and block bridges. I want them to ally and push me to the end of my ropes where only a dramatic and epic annhilation of the invaders can save my faction.
..I can still dream, can't I?
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