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Thread: Will there be a EB 1.2 before EB II?

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  1. #1
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: Will there be a EB 1.2 before EB II?

    According to numerous statement made by the EB team, they will be using the Kingdoms.exe and will aim to take full advantage of it´s new additions.


    I can sllep well tonight

    I hope kingdoms.exe is as moddable as M2TW.exe. but I must confess that I have no idea
    on modding exe files. EDU coding enough for me..
    Last edited by Atraphoenix; 08-21-2008 at 18:27.



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  2. #2
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Will there be a EB 1.2 before EB II?

    We cannot mod the .exe file of either m2tw or kingdoms and no one has on these forums. To do so would be illegal, so I don't know what you mean. However, this is not really the right forum to talk about EBII, so if you wish to find out more I suggest you head over there.

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  3. #3
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: Will there be a EB 1.2 before EB II?

    I wonder why the EB team decided to use an expansion exe for their official release when they refused to do that with rome.exe <.<

    I dont have kingdoms I guess I'll have a lot of time to get some savings tough :P
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  4. #4
    Member Member Hax's Avatar
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    Default Re: Will there be a EB 1.2 before EB II?

    Don't worry, by the time EB2 comes out it'll be in a Gold version available for 5 euro's, hehe.
    This space intentionally left blank.

  5. #5
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: Will there be a EB 1.2 before EB II?

    What I mean by moding exe files is to adapt the exe as a game engine,
    I have no idea on game engines or how to make a game engine.

    I can only code doc type files with notepad++ or hex editor..



    My Submods for EB
    Spoiler Alert, click show to read: 
    My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finished
    History is written by the victor." Winston Churchill

  6. #6

    Default Re: Will there be a EB 1.2 before EB II?

    Perturabo at least would much rather see the effort put into EBII as he understands that RTW is too limited for much more to be done in improving AI and changes to city graphics are of little concern to him. He also considers MTWII is far more customisable and has far superior AI and graphics, so is looking forward to even a beta.

    Perturabo also understands that some things such as voice mods can be used in both, so is looking forward to cross platform improvements being patched into EB1.

    Keep up the good work guys (and gals if any).


  7. #7
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Will there be a EB 1.2 before EB II?

    Quote Originally Posted by Atraphoenix View Post
    What I mean by moding exe files is to adapt the exe as a game engine,
    I have no idea on game engines or how to make a game engine.
    Like foot said. Changing the .exe file would be illegal and will not be done by the EB team nor any other mod team.

  8. #8

    Default Re: Will there be a EB 1.2 before EB II?

    Quote Originally Posted by ||Lz3||
    I wonder why the EB team decided to use an expansion exe for their official release when they refused to do that with rome.exe <.<

    I dont have kingdoms I guess I'll have a lot of time to get some savings tough :P
    A) EB 1 started before RTW was even out;
    B) Serious EB 2 stuff started roughly when the Kingdoms expansion was released;
    C) Initial moddability of M2TW proved somewhat... limited. Kingdoms promised to address much of these problems.
    D) Kingdoms introduces a good bit of new stuff; plus comes with a somewhat more mature executable than does M2TW. (Though there are patches for M2TW...)

    But of course the people who made that decision for EB1 are by now either moved on, or seasoned modding veterans (or both); and experience with RTW thaught the team some valuable lessons. However with EB1 designed with RTW in mind (including whole fake-special formations), porting it to BI is still easy enough -- but using actual BI stuff isn't. It'd skew much of the finely sculpted stat work done to balance certain units out; BI's special formations come with their own quirks & ways & bugs far as I've heard? That means there's little real incentive to move on.
    Last edited by Tellos Athenaios; 08-22-2008 at 12:40.
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