Page 1 of 3 123 LastLast
Results 1 to 30 of 68

Thread: Campaign Map screenies

  1. #1
    Senior Member Senior Member Yeti Sports 1.5 Champion, Snowboard Slalom Champion, Monkey Jump Champion, Mosquito Kill Champion Csargo's Avatar
    Join Date
    May 2005
    Location
    Vote:Sasaki
    Posts
    13,331

    Default Campaign Map screenies

    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 


    Not sure if this one is new or not.
    Spoiler Alert, click show to read: 



    http://www.twcenter.net/forums/showthread.php?t=186580

    http://www.totalwar-zone.de/index2.php?g=etw&id=5
    Last edited by Csargo; 08-20-2008 at 22:45.
    Quote Originally Posted by Sooh View Post
    I wonder if I can make Csargo cry harder by doing everyone but his ISO.

  2. #2
    Iron Fist Senior Member Husar's Avatar
    Join Date
    Jan 2003
    Location
    Germany
    Posts
    15,617

    Default Re: Campaign Map screenies

    Those are looking pretty good, can't wait to see that myself.


    "Topic is tired and needs a nap." - Tosa Inu

  3. #3
    Undercover Lurker Member Mailman653's Avatar
    Join Date
    Nov 2006
    Location
    Mansfield, TX
    Posts
    1,309

    Default Re: Campaign Map screenies

    Thats a very nice UI, I like the portraits as well.

  4. #4
    Member Member Ferret's Avatar
    Join Date
    Oct 2006
    Location
    Manchester, UK
    Posts
    3,679

    Default Re: Campaign Map screenies

    Ichi is god!

    Everyone join his fan club now!

    edit: and now I finally understand how they're weird map layout works, and I have to say it looks better than America in M2
    Last edited by Ferret; 08-20-2008 at 22:54.

  5. #5
    The Dam Dog Senior Member Sheogorath's Avatar
    Join Date
    Aug 2006
    Posts
    1,330

    Default Re: Campaign Map screenies

    Austria and Poland look a bit...funny. I'm pretty sure Poland is quite a bit off.
    Still, it looks like they did pretty well. I note that the Duchy of Courland is present and correct, for example :P
    Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!

  6. #6
    Member Member Gustav II Adolf's Avatar
    Join Date
    Oct 2002
    Location
    Sweden
    Posts
    82

    Default Re: Campaign Map screenies

    Hm, the map seems more simplistic and lower in quality than m2tw. I hope CA will work on it more and not get them selves lost in "age of sail". I remember that early screen shots from m2tw later turned out better so maybe it happens again.

    Great with ability to appoint governors, if so. I really like the minimap too. Strange though, is the lands of England and Spain only one region?


    G
    Last edited by Gustav II Adolf; 08-20-2008 at 23:25.
    The renaissance total war, colonial total war, imperial total war - That´s what we need

  7. #7
    Senior Member Senior Member Yeti Sports 1.5 Champion, Snowboard Slalom Champion, Monkey Jump Champion, Mosquito Kill Champion Csargo's Avatar
    Join Date
    May 2005
    Location
    Vote:Sasaki
    Posts
    13,331

    Default Re: Campaign Map screenies

    I think the map looks better honestly.
    Quote Originally Posted by Sooh View Post
    I wonder if I can make Csargo cry harder by doing everyone but his ISO.

  8. #8
    Just your average Senior Member Warmaster Horus's Avatar
    Join Date
    Jan 2007
    Location
    Besancon, France: a stepping stone to greatness. I hope.
    Posts
    2,940

    Default Re: Campaign Map screenies

    Me too.
    Gustav II Adolf, I think the provinces are "merged" on the mini-map. Not separated, that is. And it looks better that way, IMO.
    The Throne Room: "Less a forum, more a way of life." Econ21
    Don't hesitate to visit the Mead Hall! A little more reading, a little less shouting, please.
    Join the latest greatest installement of mafia games: Capo di Tutti Capi!
    Check out the Gahzette!
    By the by, are you interested in helping out the Gahzette? Think you could be a writer, reporting on the TW or Org community? Then check the Gahzette Thread or drop me a PM!


    Back.

  9. #9

    Default Re: Campaign Map screenies

    It looks really good and I'm kinda glad they dumbed down the campaign map so we don't have to deal with annoying terrain.

    I'm not sure about the provinces being merged considering you can see lines in the Ottoman turk empire. I guess they represent nations of the era (Potential egypt and greek rebellion against the Turks?)

  10. #10
    Member Member Gustav II Adolf's Avatar
    Join Date
    Oct 2002
    Location
    Sweden
    Posts
    82

    Default Re: Campaign Map screenies

    Well, this is not major for me but i just think there is an emty feel with less detail. The colors are a bit more cartoonish and cities seem not to be well integrated with their environment. I would love to get drawn into a vibrating alive environment also in the campignmap not just in battles. However, playability overrides everything. I don´t want clutter.


    G
    The renaissance total war, colonial total war, imperial total war - That´s what we need

  11. #11
    Member Member TB666's Avatar
    Join Date
    Jul 2005
    Location
    Malmö, Sweden
    Posts
    1,519

    Default Sv: Re: Campaign Map screenies

    I just hope the empty province will provide less sieges and more field battles.

  12. #12
    Just your average Senior Member Warmaster Horus's Avatar
    Join Date
    Jan 2007
    Location
    Besancon, France: a stepping stone to greatness. I hope.
    Posts
    2,940

    Default Re: Sv: Re: Campaign Map screenies

    Discoman, I think those lines represent lakes and bodies of water.
    The Throne Room: "Less a forum, more a way of life." Econ21
    Don't hesitate to visit the Mead Hall! A little more reading, a little less shouting, please.
    Join the latest greatest installement of mafia games: Capo di Tutti Capi!
    Check out the Gahzette!
    By the by, are you interested in helping out the Gahzette? Think you could be a writer, reporting on the TW or Org community? Then check the Gahzette Thread or drop me a PM!


    Back.

  13. #13

    Default Re: Sv: Re: Campaign Map screenies

    I am impressed. I like the idea of instead of having a province for easch city you kind of get more of a region province. Like London being the capital and smaller cities areound it. I like the new government system and hopefully a new trade system. I think there will be less armies so we don't have 20 stacks attacking a country. So now we might have 1 or 2 armies per region by the looks of it. I love the graphics and art style of the map. Hate the building pictures though.


  14. #14
    The Dam Dog Senior Member Sheogorath's Avatar
    Join Date
    Aug 2006
    Posts
    1,330

    Default Re: Campaign Map screenies

    Quote Originally Posted by Discoman View Post
    It looks really good and I'm kinda glad they dumbed down the campaign map so we don't have to deal with annoying terrain.

    I'm not sure about the provinces being merged considering you can see lines in the Ottoman turk empire. I guess they represent nations of the era (Potential egypt and greek rebellion against the Turks?)
    Might be interesting. They DID say that diplomacy would be more complex, so those lines might represent protectorates or something similar.
    It'd be cool if you could annex nations while letting them retain a semi-seperate government.
    Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!

  15. #15
    Original Viking Member hundurinn's Avatar
    Join Date
    Dec 2002
    Location
    Reykjavík, Iceland
    Posts
    326

    Default Re: Campaign Map screenies

    Looks nice, but there is one thing missing from the map of Europe, Iceland .

  16. #16
    The Dam Dog Senior Member Sheogorath's Avatar
    Join Date
    Aug 2006
    Posts
    1,330

    Default Re: Campaign Map screenies

    Quote Originally Posted by hundurinn View Post
    Looks nice, but there is one thing missing from the map of Europe, Iceland .
    Well, it looks like most of the small German States got lumped together too, so don't feel TOO left out.
    Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!

  17. #17
    The Bad Doctor Senior Member Chaotix's Avatar
    Join Date
    Jan 2007
    Posts
    4,167

    Default Re: Campaign Map screenies

    Actually, it's very difficult to see, but every nation has those lines on it. It's the most clear for the Ottomans, but I can definitely see province border-lines on the mini-map for Russia, Austria, Poland, and Sweden in particular. It may be difficult to see borders in England, France, and Spain because their faction colors are much brighter. I can just make out lines separating Britain into 4 territories.
    Keep your friends close, and your enemies closer: The Gameroom

  18. #18
    Just another Member rajpoot's Avatar
    Join Date
    Oct 2007
    Location
    Neverland
    Posts
    2,810

    Default Re: Campaign Map screenies

    Looks beautiful to me!
    I see two pictures with India in it, and it makes me happy to see that they've done a good job with the provinces in there.

    Edit;
    I might be wrong, but it seems that we won't be able to take the overland route to India. Europe and the Indian subcontinent seem to exist on different maps, perhaps they're making the map in parts, Europe one, India two, American continents three and so on......
    Last edited by rajpoot; 08-21-2008 at 03:56.


    The horizon is nothing save the limit of our sight.

  19. #19
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
    Join Date
    Mar 2002
    Location
    In my own little world....but it's okay, they know me there.
    Posts
    8,257

    Default Re: Campaign Map screenies

    Marvelous find, Ichigo! Kudos.


    Personally, I find no real faults with the map's appearance. For what it's worth, IMHO it does look somewhat better than in Medieval 2, although it doesn't really matter to me either way. (Also, it sounds as if the main differences with ETW's map will be functional, not visual.) I definitely applaud a return to the Shogun/MTW-style mini-map -- I've always found the RTW/M2TW-style mini-map (where you can see separate provinces) somewhat clunky & inelegant in appearance.


    Quote Originally Posted by Sheogorath
    Austria and Poland look a bit...funny. I'm pretty sure Poland is quite a bit off.
    Still, it looks like they did pretty well. I note that the Duchy of Courland is present and correct, for example :P
    I agree that Poland-Lithuania appears to be somewhat off. Specifically, most of Lithuania looks like it's Russian territory for some reason. Austria actually looks about right, aside from perhaps Silesia having been ceded to P-L in the game.


    Quote Originally Posted by Gustav II Adolf
    The colors are a bit more cartoonish and cities seem not to be well integrated with their environment. I would love to get drawn into a vibrating alive environment also in the campignmap not just in battles. However, playability overrides everything. I don´t want clutter.
    I'm rather sympathetic to your feelings here -- I too wish cities and ports looked a little more natural instead of just plunked down onto the map -- but I also agree with you in that gameplay is an overriding concern in this regard. Better to able to clearly see stuff on the campaign map than having to search for it because it blends in too well with its surroundings.


    Quote Originally Posted by india View Post
    Edit;
    I might be wrong, but it seems that we won't be able to take the overland route to India. Europe and the Indian subcontinent seem to exist on different maps, perhaps they're making the map in parts, Europe one, India two, American continents three and so on......
    I sincerely hope that's not the case, as separating the regions like that would almost certainly partially nullify the usefulness & relevance of the game's naval aspect. If you can't interdict/destroy enemy shipping when it's en route from one continent to another, then what's the point of having vessels in the first place? The only thing I can think of that might work would be if a fleet leaves the "edge" of one map, that then it appears at the edge of the next one.

    Of course, how that would work when sailing to India, I have no idea. Unless of course CA is including a map of the coast of Africa, but they've given absolutely no indication they're doing that.
    "MTW is not a game, it's a way of life." -- drone

  20. #20
    The Dam Dog Senior Member Sheogorath's Avatar
    Join Date
    Aug 2006
    Posts
    1,330

    Default Re: Campaign Map screenies

    Found a map of Europe for 1700:
    http://www.euratlas.net/PHA/history_...e_map_1700.jpg

    Poland is very definitely looking a bit odd.
    I guess Austria looking odd is mostly just due to its being a bit stretched out...perspective, rather than actual fault.

    I'd HOPE there would be an overland route to India. The period towards the end of the game was the start of the 'Great Game' period between Russia and the UK.
    Besides, it looks like Persia is split between the two maps. It'd be sort of inconvenient if they had two separate 'sides' to their empire that couldn't interact despite being right next to each other.
    Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!

  21. #21

    Default Re: Campaign Map screenies

    I just don't get it, what is it whit the bloom effect? I thought that trend was gone. Most unrealistic graphical effect ever. It is ridiculous, even black color glows. That screenshot of battle almost hurts my eyes.

  22. #22
    The Dam Dog Senior Member Sheogorath's Avatar
    Join Date
    Aug 2006
    Posts
    1,330

    Default Re: Campaign Map screenies

    Needs more brown ;)
    Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!

  23. #23

    Default Re: Campaign Map screenies

    Map looks great. I may sound like a history buff (very knowledgeable), but my readings are actually very superficial and shallow. I only know in-depth on a few topics, and my overall history is rather ignorant. So I wish I could make some complex comments about geography like some of the posters here did, but I actually don't know much about the time era. I do know a little about Poland Lithuania and my impression was that its geographical shape was more like France (i.e. one chunk) rather than the letter "Y". The other countries look great (and many that I can't even name).

    Some comments about the campaign map, not the overall continental map, but the clickable map. The map landscape looks great, though the cities look like they were drawn by crayon, so does the water.

    The possibilities are:

    -The developers are trying to go for a Renaissance Rembrandt/Renoir style of painting, and different from the previous games in the series to show a completely new way of game design, including the map interface's look.

    -The developers are making a lot more regions this time, and rendering the map in the same way as RTW/M2TW would make the campaign map lag.

    Probably the former, and perhaps a combination of both. The cities on the campaign map probably look better if they were more like in the last screenshot. Either way, RTW had 103 regions, and maximum was 200 regions, because of the 255 RGB values possible with a type of image file. I actually don't understand how (but probably would with a little bit of explanation). Perhaps it goes by base 2 factorial, so the next RGB value would be 512. It'd be great if ETW had 500 maximum available regions. And this is not indirectly asking for any in-campaign regions, the developers decide on that with the best use of limited time and resources, I am merely asking for the maximum number of available regions be raised from the previous engine. In other words, it'd be great if the developers used a different kind of image file with higher RGB value, so the maximum regions could be more. Teams like EB and RTR would be ecstatic.

    I find the Victorian/Renaissance (there are many centuries of difference between these eras, and my history is more or less rather blurred because I didn't read much in this time period, nor know that much about it) graphic design of the building/recruiting interface to be very well made, very attractive. Perhaps slight bit more graphics. Or perhaps it varies a bit depending on the form of government. If aristocratic then very baroque. If republic then very Greek/Roman. Again, that's just eye candy and would detract from game mechanics. If there is time, then perhaps different styles of user interface depending on government type (or even culture type). Otherwise, just one user interface.
    Last edited by ThePianist; 08-21-2008 at 08:24.
    Finished EB campaigns:
    Sweboz 1.0

  24. #24
    Just another Member rajpoot's Avatar
    Join Date
    Oct 2007
    Location
    Neverland
    Posts
    2,810

    Default Re: Campaign Map screenies

    Quote Originally Posted by Martok;
    The only thing I can think of that might work would be if a fleet leaves the "edge" of one map, that then it appears at the edge of the next one.
    That'll have to happen.
    The maps are most certainly separate, I checked the other forum thread, and that is what I've understood from there.

    Quote Originally Posted by Martok;
    Of course, how that would work when sailing to India, I have no idea.
    I remember CA saying right since the begining that the sea-route to India would be something different; Not what might be expected......


    The horizon is nothing save the limit of our sight.

  25. #25
    Member Member PBI's Avatar
    Join Date
    Jan 2008
    Location
    UK
    Posts
    1,176

    Default Re: Campaign Map screenies

    My first thoughts:

    I can see what people mean that the campaign map looks a bit empty. All in all though, that's not surprising since people complained that the M2TW map was too cluttered with agents, and there were too many sieges. The lower number of provinces will increase the number of field battles and will free up more provinces to use on the new world and India, as ThePianist says. It certainly looks to me as though Spain is a single province, England and Scotland are the only two province in mainland Britain; I guess the faint lines on Russia and the Ottoman Empire mean they get more provinces. I suppose it makes some sense having one province per faction (at least for Spain, France etc) since my understanding of warfare in this period is that if you lost your capital, you lost the war (except Russia of course).

    I must say I'm pleasantly surprised at sheer number of factions, I count 27 just in Europe. Looks like those hoping to play as some of the smaller factions like Switzerland will get their wish. EDIT: Make that 28, am I right in thinking Malta is there?

    I note the screenshot in which England has two ports, makes sense I suppose since it would be a bit odd for one-province Spain to just have one port in the Med and none on the Atlantic.

    Interesting to see the separate Europe and India maps. Regarding the overland route, if you can sail your ships to the edge of the map and have them appear in the Indian Ocean, I wonder if you can march to the edge of Persia on the map and have your army appear in Persia on the Indian map?

    Graphics look fine to me, maybe a bit simpler than M2TW but that's fine with me. Not expecting the campaign map to provide eyecandy, it's supposed to be the more cerebral part of the game.

    I wonder who the non-soldier guys hanging around on the map are, given that diplomacy, espionage etc will supposedly be handled by menu rather than agents? Great figures, perhaps?

    Interesting that there are separate tabs for "construction" and "infrastructure". Infrastructure would be what, roads, farms, mines and ports? Maybe canals and railways also, this being Empire.

    I had forgotten that, aside from being the Age of Sail, this was also the Age of Silly Wigs. Tee hee. Maybe a "wigmaker" ancillary? That shot of the "government" screen is intriguing though.
    Last edited by PBI; 08-21-2008 at 12:04.

  26. #26
    the G-Diffuser Senior Member pevergreen's Avatar
    Join Date
    Nov 2006
    Location
    Brisbane, Australia
    Posts
    11,585
    Blog Entries
    2

    Default Re: Campaign Map screenies

    pevergreen dances with excitement

    I love it. That's all.

    pevergreen has stopped dancing and is now waving a massive fanboy flag
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  27. #27

    Default Re: Campaign Map screenies

    Maybe that odd Polish province is Saxony? If you think about it, the colours of Switzerland and Poland are very similar, so maybe they forgot to distinguish the colours? I can't for the life of me understand why they'd give Saxony to Poland.

    Ekklesia Mafia: - An exciting new mafia game set in ancient Athens - Sign up NOW!
    ***
    "Oh, how I wish we could have just one Diet session where the Austrians didn't spend the entire time complaining about something." Fredericus von Hamburg

  28. #28
    Clan Takiyama Senior Member CBR's Avatar
    Join Date
    Aug 2002
    Location
    Denmark
    Posts
    4,408

    Default Re: Campaign Map screenies

    At that time the elector of Saxony was also king of Poland.


    CBR

  29. #29
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
    Join Date
    Jan 2003
    Location
    YU-ESS-AY
    Posts
    6,666

    Default Re: Campaign Map screenies

    Provincial outlines seem to have been done away with on the minimap making it look a lot better - much easier to see the expanse of domains and empires now. The entire map seems to have been cleaned up and uncluttered from M2TW's - I like it. There's plenty of space between cities now which means much more field battles, and more opportunities for CA's new AI to shine (hopefully) and less sieges which I found fun in M2, but could also get very boring if that was all you were doing.

    Quote Originally Posted by Martok
    I definitely applaud a return to the Shogun/MTW-style mini-map
    I agree. Something about having no provincial lines just makes your map look so much more... I can't think of a better word, so i'll use "authentic".
    Last edited by Monk; 08-21-2008 at 14:00.

  30. #30
    Member Member Alexander the Pretty Good's Avatar
    Join Date
    Jun 2004
    Location
    New Jersey, USA
    Posts
    4,979

    Default Re: Campaign Map screenies

    It's hard being a mud-slinging cynic sometimes.
    Last edited by Alexander the Pretty Good; 08-21-2008 at 18:25.

Page 1 of 3 123 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO