Results 1 to 30 of 30

Thread: GS Preview

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    In the shadows... Member Vuk's Avatar
    Join Date
    Jul 2006
    Location
    R.I.P. TosaInu In the shadows...
    Posts
    5,992

    Default Re: GS Preview

    Quote Originally Posted by Intrepid Sidekick View Post
    Those shots are stills and not the final product.

    What can't be seen is the richness of the terrain and the rippling oceans and lapping waves. Also the clouds scudding across the terrain and the trees slowly swaying in the breeze. Or any of the other animations and effects that are present.
    I understand that Intrepid, and understand that you cannot really say more on the matter. I have no doubts that you guys will deliver fantastically on the special effects, but it is the general style that really turns me off. I may just be being picky, but it really seamed to cheapen the atmosphere and kill the mood to me. Esp the little 3rd buildings. Shots of cities on the battle map I saw seemed to have this same low-scale arcadish look. Kind of like not enough texture and too much colour. And the scale seemed very wrong too. You guys have always managed to put mindblowingly fantastic games out, and I have no doubt that you will this time, I am just getting a little scared now that the game is coming together. :P Could you tell me one thing though Intrepid? Is the whole bright colours/funny portraits/arcadish design/lack of texture/lack of scale thing a fill-in, or a design/style choice? I doubt it will effect gameplay very much, but I prefer the deeper, more realistic feel to games, so that is why I ask.

    Thanks again,
    Vuk
    Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.
    Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.

    Everything you need to know about Kadagar_AV:
    Quote Originally Posted by Kadagar_AV View Post
    In a racial conflict I'd have no problem popping off some negroes.

  2. #2
    Member Member Khazar_Dahvos's Avatar
    Join Date
    Feb 2007
    Location
    On a Navy ship
    Posts
    241

    Default Re: GS Preview

    regardless of what the final game looks like for the colors of buildings and such!!! You have my guarantee that it will be moddible and modded within the first 3 months of release. As long as the tools are available. So in reality it is one of the least concerns that I have for the game. The citys do look a bit to gaudy for my tastes. Looks abit like candyland
    Last edited by Khazar_Dahvos; 08-23-2008 at 05:32.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO