I need a quick reply, gentlemen...
I'm playing the xl mod for medieval: total war... which buildings do I need to build longbowmen in wales?
I need a quick reply, gentlemen...
I'm playing the xl mod for medieval: total war... which buildings do I need to build longbowmen in wales?
Becoming one with your sword means not becoming / one with your soul realizing who you already are / everything / that there is nothing to become.
If it's anything like regular M:TW you have to wait till 1205, not build any one building.
Hey Nik! Long time no see.![]()
Aside from having to wait until 1205, I believe you need a bowyer's guild.
"MTW is not a game, it's a way of life." -- drone
Weird, it's not on my tech tree... O_o...
The era restrictions on units do not appear on the tech tree. This is because in the first version of the game there were none IIRC.
“The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France
"The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis
I know that, I mean it's not there. I went down the Bowyer tree and there's no Longbowman on it.The era restrictions on units do not appear on the tech tree. This is because in the first version of the game there were none IIRC.
No, there wouldn't be. The unit side of the tech tree doesn't give any indication that some units are era-dependent. Cynwulf is also correct in that there was a bug in the unpatched version of vanilla MTW allowed you to train any of your faction's units as long as you had the requisite buildings, regardless of era. Thus, the English could train Longbows in the Early period, and the Byzantines could recruit Varangian Guards in the Late period.
Spoiler Alert, click show to read:
"MTW is not a game, it's a way of life." -- drone
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