That's one funky error 'cause:
Code:
1764 | level city
1765 | region Latium2
In:
Code:
settlement
{
level city
region Latium2
year_founded 0
population 8770
settlement_tax 51
plan_set default_set
faction_creator seleucid
building
{
type core_building governors_palace
}
building
{
type uniques1 oneone
}
building
{
type defenses stone_wall
}
building
{
type amphitheatres game_field
}
building
{
type equestrian stables
}
building
{
type healing doctor
}
;WG building
; {
; type Barracks_A city_barracks_A1
; }
building
{
type smith blacksmith
}
;WG building
; {
; type hinterland_roads roads
; }
building
{
type port_buildings shipwright
}
building
{
type farms2 grain_silo
}
building
{
type market market
}
building
{
type hinterland_farms farms+2
}
building
{
type temple_of_governors temple_of_governors_large_temple
}
}
Which would indicate a wrong location of the single black pixel in the Latium (as seen in the game) province... Ooh now our Scripters are gonna be really, really unhappy.
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