Lately, I've been playing M2TW in turtle mode (I didn't know it was called that until today when I read some of the posts here). But I have found a way to challenge myself, extend the game and resist conquering the world in fifty turns of less.

The challenge is to migrate your country as far away from your starting point as possible. By migrate I mean move your capital and abandon your old original provinces.

Obviously the countries that start on the edge of the map can move the farthest.

If you accept the challenge, the rules are simple. How far away can you get your capitol in thirty turns? You may not have any territory within three land provinces of your starting area. You may move by any means necessary (land, boat or both).

When you have finished, post here what faction you played as, how far you ran, the difficulty and what mod you used, if any.

One I have done is to relocate Scotland's capitol from Edinburgh to Tripoli, original campaign (no mods) on VH. Tripoli was my only territory, so I wasn't anywhere near my starting point.

I'm not an elite player. How far can you go?