We all know you were hungry for power! Stop trying to justify it.
In my eyes it makes sense, upstart chancellor of the Empire, sees his chance at becoming big. That's how history will see it.
We all know you were hungry for power! Stop trying to justify it.
In my eyes it makes sense, upstart chancellor of the Empire, sees his chance at becoming big. That's how history will see it.
To settle the deal between Romans and Greeks once and for all... both Italy and Greece are in deep s*** at the moment. Do you really think who had the biggest spear in antiquity makes any difference?
yeah, but the masses dont know that. Ever new dynasty in history has gained support by condemning the one before it as corrupt and vile. look at china, and the mandate of heaven. it just didnt make sense for me to just expect the babylonians to help me unless I stirred up revolutionary sentiments. mehhh, maybe I was just really tired when I thought this entire things up..... honestly I am running on empty right now....
Micheal D'Anjou
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Naturally. Can you think of anyone who took power through revolution and didn't claim a moral right beyond "I can, so I will"? It's not so much poor RP unless you prior to this role-played him to be loyal. The traits only dictate your RP to the extent that you allow them to.
Remember, though: the offer of a full pardon if you surrender may not be available forever.![]()
I was kind of trying to show a build up of rebellous thoughts in my stories, but I probably failed, not the best writer, even If I like doing it.
and sorry, but I want to ride this out, I like the whole kingdom idea and I want to see how it ends. if I die then so what, I will have tried to accomplish something, I have been building up to this for a while, so lets see how it ends! I want a huge climactic battle, not some pardon.
Micheal D'Anjou
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well if you die quickly, you can have my son as your next avatar.
'Who Dares WINS!' - SAS
"The republic stands for truth and honour. For all that is noblest in our race. By truth and honour, principle and sacrifice alone will Ireland be free."-Liam Mellows
Who knows? If it's a enough day we may all end up Generals!"
I am not sure if thats an insulting or touching...., but thanks I may just take you up on that. although I sincerly hope I am able to survive through this civil war, I think the diplomacy that will go on if we survive will be really intresting, if we manage to get a peace treaty on our terms then it will present the Arche with the need to find a way to send troops east and west, through our land, either that or build up a navy in the area. it should be fun. and I think as long as my fellow rebels dont go turncoat we have a chance of actualy living through this, just need a plan, (hint, hint, nudge, nudge, guys I want ideas darn it!
)
Last edited by Cultured Drizzt fan; 04-26-2009 at 20:36.
Micheal D'Anjou
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try and get the lydian satrap to rebel. Perhaps A galatian large rebellion lead by a well known celtic general? *rolls eyes*
'Who Dares WINS!' - SAS
"The republic stands for truth and honour. For all that is noblest in our race. By truth and honour, principle and sacrifice alone will Ireland be free."-Liam Mellows
Who knows? If it's a enough day we may all end up Generals!"
The above has now been implemented.
No, we never did anything like that. One of the most basic rules I've learned from WotS/KotR/LotR is that it's rarely a good idea to allow the death of an avatar without giving the player who controls that avatar the ability to prevent it in some manner. There's a balance between realism and entertainment, and often that line is crossed when it comes to avatar death. Given the amount of effort people put into developing their avatars, it can be extremely unwelcome to have that avatar killed of by a mechanism that was entirely out of your control.
That said, I think this is the thing you were referring to. It's a limited type of assassination that gives people methods to harm other avatars without actually killing them (for the reason listed above). Feel free to poach whatever you want. Any rules I write of any kind for any Throne Room game should be considered 'open source'.
CDF when i'm home tomorrow, I'll look at the save and come up with a plan dont worry ;-)
As for justification of our rebellion... we only 'justify' our action to appease the common men. They need these things in order for them to support us.
Us noblemen, know better in that we ALL know this is about power only. So dont worry about RP, it's fine.
I just joined because I like mischief and to create havoc.
Every game hs builders and destroyers.. I'm the latter ;-)
Good point, TC, and you're right about that hashashin thing: that's exactly what I was thinking about. However, if everyone agree with my suggestion, then everyone accept that it can happen to his, err, their character as well. If people don't like the idea, then we could change "kill" to something less dramatic like you apparently had it.
However, we should probably reduce the likelyhood of a kill even if it pass, and I think I have thought out a way.
If the initial roll is successful, another dice roll will be made to see if it actually kills the victim. If the result is 1-5, the character will be wounded and cannot move IG for as many turns as the number of the dice. Only if that dice roll gives a 6 will the character die.
So, lets say that I order an assassination attempt on "Karl Gustav" and the initial, 2 die roll yields 5+6 = 11, then it is a success and continues to step 2 with a new, 1 die roll. The roll is 5, so "Karl Gustav" can't move his character in game for 5 turns.
This is just a suggestion: we can simply make it 1-3 gives 2 turns, 4-5 4 turns, while 6 kills or something like that. Or we can do it completely differently.
We should also make it so that you can only ask for x assassinations in y turns (perhaps dependant on rank and/or influence?) and a character can also be a victim of max z assassination attempts per n turns.
We can (and should) of course also include the LotR-type "assassinations" as well.
Last edited by The Celtic Viking; 04-27-2009 at 13:58.
hmm..I don't really like the idea that our characters could die without ourselves having any influence in the process (although that's the whole point of assassination). I would prefer for example if their ancillary was stolen, or they are given a train IG like "confined to bed" to give him disadvantages in movement.
and also there may be a problem of players over-using the assassination system, but this could be moderated by the GM.
you did ask for 'everyone's opinion.
yeah everyone and Tincow have a point, it would kind of stink to just come on one day and find out you had five assasionation attempts on you and one finally slipped through.... maybe the limited one would work better.
and if anyone who is active could just put a post saying so that would help me a lot, I plan on updating the library in a couple of days and need to know who is still here.
and mini, I like to think of myself as a builder, I just use the shattered ramains of the former regime as my building materials!
Last edited by Cultured Drizzt fan; 04-27-2009 at 18:47.
Micheal D'Anjou
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I think it'd be bloody annoying to come on one day and have someone try one time and have your precious character dead. especially if your character is watchful or something.
'Who Dares WINS!' - SAS
"The republic stands for truth and honour. For all that is noblest in our race. By truth and honour, principle and sacrifice alone will Ireland be free."-Liam Mellows
Who knows? If it's a enough day we may all end up Generals!"
I would also not be in favor of an assassination system. It would make far many more people mad then it would make happy. But I'm all for sabotaging units/buildings/retinue. Might spice things up a bit.
Quid ais, homo levior quam pluma, pessime et neqissime, flagitium hominis, subdole ac minime preti?
-Plautus, Menaechmi
Alexandros Syriakos in WOTB
indeed. anyone seen kingsnake around lately? I'm contemplating taking the satrapal army myself and finishing off the ptolemy. He would have done it himself already i figured.
'Who Dares WINS!' - SAS
"The republic stands for truth and honour. For all that is noblest in our race. By truth and honour, principle and sacrifice alone will Ireland be free."-Liam Mellows
Who knows? If it's a enough day we may all end up Generals!"
so TCV, are you going to extend the council session? it seems like you guys haven't actually got a plan for dealing with the rebellion. which was the point of calling a Emergency council session.
Micheal D'Anjou
Spoiler Alert, click show to read:
Who says we haven't?![]()
ooooohhhh good point, you all could be having a secret council behind my back.I cant wait to see how this works out.
nice now I am completely of balance, I can only imagine your horrifying plan for me.
Last edited by Cultured Drizzt fan; 04-29-2009 at 00:36.
Micheal D'Anjou
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Well, you have no representative in the Council, nor are you yourself there, so you can IG have no idea of what was said there, unless you have some rat left - like you were in BtSH.
As for my plans for you... hehehe... you may not wish to know, but have you seen the show Dexter? It's worse than anything he could ever do.![]()
true, good point. I was thinking all of that as I read the council thread but I realized I had already though of most of your possible attack routes. and knowing what you were going to do wouldnt change my defense plan one bit, (or it wouldnt if we even knew our defense plan....)
and I am not sure if the rat part was a joke or not, sounded kind of hostile. Sextvs actually really respected Pvblivs, next to Cotta you were a shining example of the republic.
I know the premise of the show, but I still know no fear! victory!!!! or Retreat! (I was going to say death, but then I realized some of my fellow rebels may not appreciate the thought of their own deaths... a backstab could really kill us)
Micheal D'Anjou
Spoiler Alert, click show to read:
Don't worry, it was a joke. But seriously, you must see Dexter, it's definitely my favourite show right now. Can't wait for the next season to start...
Ah well, I'm off to bed now. G'night.
good to know, I would watch it, but hell MY DVR is so full Right now I cant tape a thing, I already have far to many shows to watch... well good night TCV.
Micheal D'Anjou
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I thought that I will share this so that there wouldn't be any confusions on how things should be handled.Originally Posted by Ibn-Khaldun
![]()
Something just struck me. Do we have a policy regarding the rebel's use of agents, particularly assassins? Assuming they achieve Independent Kingdom status, I don't see why they couldn't train a bunch of assassins and kill us all, except that it wouldn't be very covert because we could see the agents coming. This might be a moot point because I can't remember if a factions assassins can kill their own generals, but clarification would be appreciated.
Quid ais, homo levior quam pluma, pessime et neqissime, flagitium hominis, subdole ac minime preti?
-Plautus, Menaechmi
Alexandros Syriakos in WOTB
I think we should have a poll on the assassination thing.
Yes, you may lose your character... boohoohoo. Personally, if my character's gets a second smile, courtesy of one of my peers, i'm not going to grab my marbles and leave. Yes, I worked hard to build that character... not like it's a bloody masterpiece anyone's going to remember. It's a game, this is not Rodin's Thinker I'm working on. But the guy responsible better look out, his portrait'll be in black and white as soon as I have the resources.
If your character kicks the bucket, you'll automatically get another one, anyway. Yes, you'll lose the traits, it doesn't take years to get them back (not real ones anyway).
So I propose a poll.
To settle the deal between Romans and Greeks once and for all... both Italy and Greece are in deep s*** at the moment. Do you really think who had the biggest spear in antiquity makes any difference?
no you cant assasinate your own generals, so yeah moot point.
Micheal D'Anjou
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You can't assasinate them as per game mechanisms, but with what TCV suggested you could have them otherwise terminated... removed from the scene, as it were.
Like you kill RBG's, for example. Am I right?
To settle the deal between Romans and Greeks once and for all... both Italy and Greece are in deep s*** at the moment. Do you really think who had the biggest spear in antiquity makes any difference?
I was responding more to this. It would be completely ok for TCV to propose a rule change and have us all vote on it. And if enough people wanted to have assasinations like that then its fine.
I think people are hesitent because it has a very high chance for to be abused, like I said, it would stink to come online and learn that you just had 10 assasination attempts on your life, and they finally suceeded. Its a touchy subject, many people get very attached to their characters. so if you guys want that kind of system then hold a vote on it. I would personally prefer one similar to LotR, though one that had a very small chance of killing the avatar too would not be overdoing it.
ohh and I just got screenshots for the library, will get it done in a few days. I am going on a camping trip to west point tomorrow though and wont be back for a day or two so I wont be online obviously. (mini if you could move our armies that would be great)
Last edited by Cultured Drizzt fan; 04-30-2009 at 19:29.
Micheal D'Anjou
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We could easily make it so that you'd have to have been inactive for a long time to "just come back and see you've had 10 assassination attempts on you". Like I suggested, we could make it so that you could only be the target of 1 attempt/8 turns, and that you can only order 1 attempt/12 turns or whatever. We could fine tune it to best effect.
Could someone do me a favour, though, and take a picture so you see the whole family tree, like Ibn did for the library? I can't see the whole tree myself, so I'd appreciate some help.
If the chances of killing an avatar stay low then it should be ok. If lower ranks have 1 attempts per full Chancellor term and higher ranks 2 then this should eliminate these "just come back and see you've had 10 assassination attempts on you" moments. Unsuccessful attempts should affect characters also (perhaps they can not be moved 1-2 turns because character is trying to find other assassins who could want to kill him).
This is just a suggestion but perhaps instead of one huuuge family tree we could have only one small with Basileus and his family and the second one with Heirs family. It took a looong time to put together that FT that you can see in the Library at the moment(there is no in-game button that could do it like that unfortunately)!
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