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Thread: The "feel" of the game(s) / A brief foray into RTW:BI

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  1. #1

    Default Re: The "feel" of the game(s) / A brief foray into RTW:BI

    Hey Roark,

    I’ve done a little something for MTW called erhhrrm…… hrmm……….................……… Yes and perhaps you could try that?!? Maybe that would make you happier?

    - Cheers
    (Is it ok to do what I just did here? I am bit uncertain. Anyone care to share some guidelines with me here for the future?)

  2. #2
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: The "feel" of the game(s) / A brief foray into RTW:BI

    Axalon: If you're referring to your Redux mod, feel free to start a new thread here.
    "MTW is not a game, it's a way of life." -- drone

  3. #3

    Default Re: The "feel" of the game(s) / A brief foray into RTW:BI

    Rome: Total War is pretty much a disaster for the reasons listed above. The game plays in fast forward, and cavalry is pretty much as broken as you describe. More time is spent re-sacking your own cities to prevent revolt than is spent fighting the enemy.

    If you want MTW in 3d, check out MTW 2. It misses many of the great things MTW 1 had, but it brings back the strategic combat and is a pleasure to watch the armies in action. It restored my faith in the series, which I had given up on with Rome. Most of the main problems (unit movement occasionally bugging) are simply related to re-using the Rome engine.
    Last edited by DisruptorX; 09-09-2008 at 06:25.
    "Sit now there, and look out upon the lands where evil and despair shall come to those whom thou lovest. Thou hast dared to mock me, and to question the power of Melkor, master of the fates of Arda. Therefore with my eyes thou shalt see, and with my ears thou shalt hear; and never shall thou move from this place until all is fulfilled unto its bitter end". -Tolkien

  4. #4
    Member Member Koga No Goshi's Avatar
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    Default Re: The "feel" of the game(s) / A brief foray into RTW:BI

    Quote Originally Posted by DisruptorX View Post
    Rome: Total War is pretty much a disaster for the reasons listed above. The game plays in fast forward, and cavalry is pretty much as broken as you describe. More time is spent re-sacking your own cities to prevent revolt than is spent fighting the enemy.

    If you want MTW in 3d, check out MTW 2. It misses many of the great things MTW 1 had, but it brings back the strategic combat and is a pleasure to watch the armies in action. It restored my faith in the series, which I had given up on with Rome. Most of the main problems (unit movement occasionally bugging) are simply related to re-using the Rome engine.

    I'm both shocked and relieved to see so many people saying the same thing. I regained a positive attitude about Total War, at least somewhat, after MTW2. I didn't like some of the aspects of RTW's changes it kept like I hate the walk system with the progress bar and having to practically handhold your units across large distances because the thing doesn't let you tell them to just walk to x destination unless it's a short distance. I got really worried when RTW was first out because it attracted a huge fanbase to the series who neither played nor cared about the earlier games, and really just came because of the graphics and the buzz/hype and the fact that it was set in OMG ROME. I hope that Total War stays somewhat in the pre-modern eras because the creeping towards modern settings that so many strategy games do somehow seems to turn every series into Rise of Nations sooner or later. I pretty much find post-gunpowder warfare/tactics to be boring and uninteresting to follow, let alone command. (Subjective, I know, but I feel like so many "modern" war games are out there that the ones that excel at simulating ancient warfare styles should stay there, and not go make a "Napoleon Total War" or whatever.

    Sigh... that's what I get for staying away too long. I peak in the next TW forum and see that it's exactly what I hoped they wouldn't do. ;)
    Last edited by Koga No Goshi; 09-24-2008 at 00:45.
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  5. #5
    Minion of Zoltan Member Roark's Avatar
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    Default Re: The "feel" of the game(s) / A brief foray into RTW:BI

    Quote Originally Posted by Axalon View Post
    I’ve done a little something for MTW called erhhrrm…… hrmm……….................……… Yes and perhaps you could try that?!? Maybe that would make you happier?
    I'm deeply confused...

  6. #6

    Default Re: The "feel" of the game(s) / A brief foray into RTW:BI

    Hi again Roark, (and everybody else as well)

    I will be a little bit clearer for you. I have done a major mod for MTW (MTW-Redux) and its free and available right here at the Org. The only thing it will cost you is your attention and some 20-30 min of waiting for the download(s) and it is compatible with all the usual versions of MTW. Since it’s quite different from the original game it might very well offer you some new fun for a few months to come. Perhaps you should try it out? And maybe this will cheer you up some?

    All the info and stuff is available over here:
    https://forums.totalwar.org/vb/showthread.php?t=106497


    Sorry for the side-jumping in this thread.

    - Cheers

  7. #7
    Minion of Zoltan Member Roark's Avatar
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    Default Re: The "feel" of the game(s) / A brief foray into RTW:BI

    Cool! Thanks man!

  8. #8

    Default Re: The "feel" of the game(s) / A brief foray into RTW:BI

    My pleasure, Roark.

    Spoiler Alert, click show to read: 
    Feel free to join the discussion regarding redux over at it's regular thread with questions or anything else you might want to share about it.

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